Teardown

Teardown

649 ratings
Hungry Slimes
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Type: Global
Category: Tool
File Size
Posted
Updated
711.817 KB
26 Dec, 2021 @ 3:34pm
19 Apr @ 10:46am
18 Change Notes ( view )

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Hungry Slimes

In 1 collection by Geneosis
Geneosis' Creations
24 items
Description
Hungry Slimes will eat anything, until there is nothing left!

Now in v4.8.2! (see full patch notes)

Ever dreamed of leading your own army of Slimes? Wait no more, get yours today! Well, they won't really obey you anyway... But they will certainly help your clean all those pesky debris, or vehicles, or buildings, or cities...
Don't like slimy creatures? You can also think of this mod as nanobots, nanites, nanomachines or any sort of technologically advanced way of progressively destroying matter ;)

Demo video by TheAlmightyMaestro.

TOOLS
- Hungry Slimes: You can throw hungry Slimes.

KEYBOARD CONTROLS
- [LeftClick]: Throw Slimes in front of you.
- [L]: Kill half of the Slimes.
- [K]: Kill all the Slimes.
- [M]: Tap to reduce max Slimes on map.
- [M]: Hold to reset max Slimes on map.
- [O]: Open options menu.

CHARACTERISTICS
- Slimes will stick to any surface.
- Slimes will attempt to eat any destructible material near them.
- After eating enough food, a slime will duplicate itself.
- A slime that tried to eat but found no food will die.
- If the surface where a Slime is attached breaks, they will jump to the closest surface.
- The Slimes as a group can be compared to a fire burning anything or some sticky acid liquid.

KNOWN BUGS
- Slimes may fail to eat correctly when near unbreakable material (This is less noticeable when Food for Duplication is set to 1)
- Slimes will lag your game a lot if they multiply too much (see Performance tab).
- Slimes do lag a lot when eating large free-floating objects.
- I did open a discussion to request some features for the modding API that could help optimize the code of this mod a lot :)

DEV NOTES
Originally posted by About this mod:
Well, here is my first Teardowm mod :) But first things first, lets thanks Cheejins for the amazing Gas Can mod he made, and that was heavily reused in this mod!
As I was quite late to the modding party in Teardown, I had a hard time figuring out something that would be interesting to play with and not yet done by the community :p But after watching too much animes, I eventually thought about implementing some sort of spreading-eating-monstruosity in the form of little slimes.
The way I envisionned was by sticking my own "slime voxels" to existing structures dynamically at runtime... Sadly I learnt quite fast that spawning voxels was not yet possible in the modding API :/ Hopefully after browsing the workshop for potential alternative solutions, I found the Gas Can mod which was spawning "entities" into the world that are not voxels, but abstract structures with a position and a particle effect attached to them. That was it: slimes would be particles instead of voxels!
As I reused most of Cheejins' code, I cold focus more on the core feature of this mod: the slimes "eating" matter, and duplicating themselves. Eating was quite easy, but balancing the spawn rate of new slimes in a way that will not instantly burn your PC when you spawn one of them took some time XD I think I ended up with an okay set of default parameters, and left a lot of options to tweak the experience for your own needs ;)
Popular Discussions View All (1)
13
19 Apr @ 10:54am
Found cool settings combos?
Geneosis
396 Comments
Geneosis  [author] 14 Jul @ 10:56am 
Build up your defences, the Synthetic Swarm is spreading!
Geneosis  [author] 12 Jul @ 9:32am 
@spectator: It should not be that noticeable on smaller ones but on large ones a little yeah (that's how particles looks like in the latest version of the game, and somtimes it's kinda freaking out...)
spectator 11 Jul @ 11:53am 
are the high quality slimes supposed to vibrate like lunatics
Geneosis  [author] 9 Jul @ 9:02am 
@JinkzVR (Envixity_GT): Did you change any graphical setting in the game, or some of the mod options? Seems like Angelic_Nitemare is having a similar issue but I do not have it on my game... Also if you have a local copy of the mod along with the one you subscribed from the workshop, please make sure you do not enable both at the same time.
JinkzVR™ 8 Jul @ 7:04pm 
when i throw the slimes, they never show up. the object just gets eaten out of thin air.
hooligancmp1213 6 Jul @ 12:50pm 
THE FRONT PICTURE IS RIMIRU
Geneosis  [author] 5 Jul @ 9:13am 
@Angelic_Nitemare: Are they never visible or do they dissapear when they land on something? Also did you change some of the mod options at all or not?
Angelic_Nitemare 4 Jul @ 2:01pm 
why are the slime not visible?
Geneosis  [author] 1 Jul @ 10:42am 
@Wortox Gaming: In case you want them to eat only the lawn next time, we have an option called "Picky eaters" that will do exactly that ;)
Foxy The Pirate 30 Jun @ 12:25pm 
the nanobots ate my house when i sent them to eat the lawn, five stars.