Stormworks: Build and Rescue

Stormworks: Build and Rescue

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Fairey Swordfish Mk.II
   
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Tags: v1.3.18
File Size
Posted
1.061 MB
26 Dec, 2021 @ 12:37pm
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Fairey Swordfish Mk.II

Description
PLEASE READ CAREFULLY
But if i have forgotten anything or you have any other questions, feel free to ask!

NOTE: They have fixed the unbreakable propeller glitch, which i used to simulate the synchronised machine gun firing through the propeller. So now the forward firing machine gun sadly breaks the propeller. Im afraid i have no idea how to solve this, apart from turning off vehicle damage.

History

The Fairey Swordfish is a biplane torpedo bomber designed by the Fairey Aviation Company. Originating in the early 1930s, the Swordfish, nicknamed "Stringbag", was operated by the Fleet Air Arm of the Royal Navy, it was also used by the Royal Air Force (RAF), as well as several overseas operators, including the Royal Canadian Air Force (RCAF) and the Royal Netherlands Navy. It was initially operated primarily as a fleet attack aircraft. During its later years, the Swordfish became increasingly used as an anti-submarine and training platform. The type was in frontline service throughout the Second World War.

Despite being obsolete by 1939, the Swordfish achieved some spectacular successes during the war. Notable events included sinking one battleship and damaging two others of the Regia Marina (the Italian Navy) during the Battle of Taranto, and the famous attack on the Bismarck, which contributed to her eventual demise. The Swordfish sank a greater tonnage of Axis shipping than any other Allied aircraft during the war. The Swordfish remained in front-line service until V-E Day, having outlived some of the aircraft intended to replace it.

Features

  • Mark XII Torpedo
  • 12 RP-3 Rockets
  • Rear Gunner
  • Observer seat
  • Altitude hold
  • Heating
  • 1000L of fuel
  • WEP (hold down throttle)

Startup

  1. Turn on your battery and instruments
  2. Turn on your ignition and press the engine start button
  3. Release your parking brake
  4. Taxi out the hangar and take off!

Credits

Machine gun fire rate control by Heretical https://steamproxy.net/sharedfiles/filedetails/?id=2638583519

Torpedo by MM https://steamproxy.net/sharedfiles/filedetails/?id=2626378521
17 Comments
Lord_Nelson6829 11 Aug @ 1:38pm 
This thing is amazing
SergeantTeaspoon  [author] 6 Jan, 2023 @ 3:21am 
Ill experiment with that. Thanks!
warchicken 6 Jan, 2023 @ 2:33am 
Idea: There is a way to make blocks invisible with XML editing( i don't know how to sorry). maybe place some invisible machine guns in front of the prop?
Shaku Kohaku Vendell 14 Sep, 2022 @ 2:01pm 
So the function the build was dependant on no longer exists? I suppose I'll ignore it. It's a torpedo bomber. Not a fighter. Don't need the MG anyways.
SergeantTeaspoon  [author] 14 Sep, 2022 @ 1:07am 
It seems they have fixed the unbreakable propellors. Im afraid there is not much i can do without making the machine gun protrude horribly from the aircraft.
Shaku Kohaku Vendell 14 Sep, 2022 @ 12:03am 
It shoots it's own propeller.
birb 3 Aug, 2022 @ 11:58am 
nice!
SergeantTeaspoon  [author] 3 Aug, 2022 @ 1:04am 
birb 2 Aug, 2022 @ 11:47pm 
did the swordfish have rockets IRL?
Dannytheburritoman 24 Jun, 2022 @ 7:22pm 
Sounds good! :steamhappy: