RimWorld

RimWorld

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Rim of Madness x Medieval Overhaul Bones Compatibility
   
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Mod, 1.2, 1.3, 1.4, 1.5
File Size
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Updated
270.954 KB
26 Dec, 2021 @ 2:34am
8 Jun @ 3:49am
7 Change Notes ( view )

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Rim of Madness x Medieval Overhaul Bones Compatibility

Description
- Butchered animals will only drop Medieval Overhaul bones, and not two different kinds of bone.

- All recipes from 'Rim of Madness Bones' now use Medieval Overhaul bones instead.


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Popular Discussions View All (1)
3
29 Mar, 2022 @ 1:46am
Mod compat request
#6
31 Comments
Holgast  [author] 17 Jul @ 2:53pm 
yeah, it could be an issue with that mod, this one sets the global RoM bone rate to 0. I will have to look into it when I have time
gunns22 17 Jul @ 6:47am 
Unsure if this has to do with Butcher Rotten compatibility issues, but it mainly happens when a colonist butchers a rotten or desiccated corpse.
gunns22 17 Jul @ 6:44am 
Um... I'm still getting Rim of Madness Bone drops from butchering. This wouldn't be a problem if everything else in the mod worked fine, but since all the crafting recipes use Medieval Overhaul Bones, Rim of Madness Bones are useless except for building stuffed walls.
Holgast  [author] 2 Jul @ 4:00am 
It should be fine, I don't believe it changes any of the recipes
Kae Eff 1 Jul @ 4:35pm 
Does this work with the (Unofficial) Medieval Overhaul 1.5 mod?
Bananabob 7 Jun @ 4:04pm 
thanks by the time ive made it through my mod list you'll probably be done updating this lol
Holgast  [author] 7 Jun @ 3:22pm 
ah rom is updated now, yeah I can put it on the trello
Bananabob 7 Jun @ 3:21pm 
any update planned for this?
Kaies 12 Sep, 2023 @ 8:44am 
If I install this midsave will it convert anything using rim of madness bones?
Betute 24 Apr, 2023 @ 9:15pm 
Ugh, tough luck