Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Very dark atmosphere and the perks are a little sparce, but the weapons are super fun. I was worried when I heard the dogs were going to be difficulty, but with two pap weapons I was able to keep them at bay. If you are worried about the price of quick revive, I promise that points are easy to come by if you worry about getting pap and jug first.
Review: https://youtu.be/CC0XmexHH6o?t=194
https://www.youtube.com/watch?v=AXQOR8yzIPI
Theres a weird visual bug with the dual wielded AMP63s that you should address if possible.
Dog roundsa are crazy hard and i loved it tho zombie rounds are quite easy, maybe try adding dogs mid round like The Giant style? No double tap also makes this map super challenging, well done! No other bugs/issues found, smooth and simple, cool custom!
I can't actually fully disable Double Tap and Mule Kick so that's why I put that in the description.
Its t9_1911
for dualwield its t9_1911_rdw
Of course put _up if you want it upgraded (doing that doesn't apply the pap camo for some reason tho)
Also make sure Cheats are enabled of course.