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The 10/10 split on industrial districts was a step up from having 20 alloy jobs and only 6 consumer goods jobs, although the decision to specialise industry doesn't seem to split the districts like it says it will.
That +3500% resource production seems.... extreme. With modifiers like that the extra 1% from each district seems like a drop in an ocean, so either nerf the crap out of it (preferred) or buff the districts to +100% ish to match.