Garry's Mod

Garry's Mod

44 ratings
gm_toxicair NAVMESH
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Build, Scenic
File Size
Posted
Updated
450.475 KB
22 Dec, 2021 @ 9:15am
22 Dec, 2021 @ 9:30am
2 Change Notes ( view )

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gm_toxicair NAVMESH

In 1 collection by NextKuromeThe76Soldier
Navmesh Pack
286 items
Description
mounting a nav file into a map bsp doesn't mean it will have a navmesh.

More navmesh here


make sure to check out my other addons if you are interested.
Mah Uploaded GMOD Stuff
4 Comments
Sunny 22 Dec, 2021 @ 7:39pm 
Lol
Fregiscard 22 Dec, 2021 @ 11:55am 
Well, that's weird.
I do have put the .nav inside the map folder alongside the bsp of the map, and when I launch the map, the nav mesh does appeared.
And yes, I do have auto generated the navmesh, so there's are part with weird flaw
NextKuromeThe76Soldier  [author] 22 Dec, 2021 @ 11:47am 
When i opened the map, i couldn't see a navmesh, either you talk about AI nodes or you compiled the .nav file into the map bsp, which doesn't work, it should be put in the maps folder along with the map. Also since id assume yours might be autogenerated, it will have flaws whereas mine i fixed those flaws such as invalid doorway connections and jump areas which nextbots couldn't use.

I wish i could have made ladder meshes too but it appears you used func_ladder instead of the ladder tool texture (with the exception of the one at the combine barricade)
Fregiscard 22 Dec, 2021 @ 11:23am 
Hey, gm_toxicair creator here.
Placing the .nav file inside the addon doens't work ? Because I already built the nav mesh, or maybe I'v done something wrong in the process