Cookie Clicker

Cookie Clicker

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Cookie Garden Helper - Reloaded
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18 Dec, 2021 @ 10:32am
5 Sep, 2022 @ 12:27pm
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Cookie Garden Helper - Reloaded

Description
Automate your garden in Cookie Clicker, and unlock everything for it.

This mod :
  • Auto-Plant a saved layout
  • Auto-Harvest what doesn't match the layout
  • List all seeds and their optimized layout
  • Adapt the suggested layouts to your farm level
  • Auto-Rotate soil depending on what is in your garden
  • Let you fill the garden with one seed, with one button
  • Show all Garden Upgrades, and unlocked ones
  • Manage your garden, based on CpS multiplier

This is the Steam version of cookie-garden-helper ( https://github.com/yannprada/cookie-garden-helper )

Cookie Garden Helper - Reloaded
How it works
To begin, click the button CGHR at the bottom of your garden / farms. There, you can configure how you would like the mod to operate.

The mod loops through each unlocked tile, then tries to auto-harvest or auto-plant, depending on what is activated.

Save plot
First you should save your plot.
  • Start by manually placing the setup you are interested in.
  • Then press the "Save plot" button to save it for Auto-plant and Auto-Harvest to know what to do.
"Ctrl+click" on the button to delete what was saved. Carefull, Auto-Harvest would clear the actual plot.

Auto-harvest
First, it will check if the tile is empty.

If not, it will check if the plant is immortal. If it is, and the Avoid immortals option is ON, it will ignore this tile.

If not, it will check if the plant is under Divine Protection. If it is, it will ignore this tile.

If not, it will compute the plant stage. Below is a list of these stages and the conditions when the plant will be harvested:
  • young:
    • if it is a weed, and the option Remove weeds is ON. This option does not prevent fungi from spreading.
    • if the option Clean garden is ON and the seed is not new, or a different plant is on the tile in the saved plot.
  • mature:
    • if it is a new seed and the option New seeds is ON.
    • if the option Check CpS Mult is ON, the plant gives bonus CpS on harvest, and the current CpS multiplier is above or equal to the one specified at Mini CpS multiplier.
    • if the option Matured seeds is ON, all plants will be harvested as soon as they are mature
    Note: Auto-harvesting all mature seeds prevents getting the CpS bonus from letting plants like Crumbspore explode!

  • dying:
    • if the plant is dying, the option Check CpS Mult is ON, the plant gives bonus CpS on harvest, and the current CpS multiplier is above or equal to the one specified at Mini CpS multiplier.
    • if the plant is dying, the last tick is 5 seconds from expiring, and the option Dying plants is ON.
Auto-plant
This will plant the saved plot if:
  • the tile is empty
  • a plot has been previously saved with the button Save plot
  • the option Avoid Buffs is:
    • ON, and there is no CpS multiplier from a buff.
    • OFF.
  • the option Check CpS Mult is:
    • ON, and the current CpS multiplier in the Garden is below or equal to the one specified at Maxi CpS multiplier.
    • OFF.

Note: mouse over the message Plot saved to see what was saved.

The option Rotate Soil :
  • ON - The soil is automatically changed to clay or wood chips if there are more mature seeds than young, or to fertilizer if there are more young seeds.
  • OFF - The soil will not change on its own.
Note: Rotate Soil does not require Auto-plant to be ON.

Manual tools
Plant selected seed:
  1. select a seed you have unlocked.
  2. click this button to fill all the empty tiles of your plot, if you can afford it.
  3. don't forget to deselect the seed.

Garden upgrades
This section displays all garden upgrades, shows which ones were bought, or unlocked. The tooltip shows how to unlock the upgrade.

Seed List
This section displays all seeds in the game. Orange if not unlocked yet, but possible, Red if you cannot unlock it yet (one or both parents are not unlocked).

- Hovering on a seed's name will display a suggested seed mutation layout.
- Clicking on its name will overwrite the saved plot by the suggested layout, for use with Auto-plant.
- Ctrl+Clicking on its name will apply, or remove, the Divine Protection, making the Auto-Harvest ignore it.

Sacrifice garden
When you sacrifice your garden, a few things will happen:
  • your saved plot will be erased.
  • the auto-harvest will be toggled OFF.
  • the auto-plant will be toggled OFF.
This is to prevent planting locked seeds, as well as allowing you to verify your configuration before restarting automation.

The rest of your configuration will remain.

On GitHub : https://github.com/Chakaa/cookie-garden-helper-reloaded

FAQ

Does this mod disable Steam Achievements?
No it does not.

It's loaded and the CGHR button is there, but it never seems to do anything?
Auto-plant does nothing if it doesn't have a saved plot. In other words:
  1. You need to manually plant a first round of plants
  2. You need to press the Save Plot button. When hovering on the text right next to it, you should have a tooltip with your layout
  3. Alternatively, you can directly select a seed from the Seed List.
  4. After that, Auto-Plant: ON should work

The readme doesn't explain well what the CpS check is, or if it's needed at all
The CpS mult check is completely optional.
Depending on the activated check:
  • Auto-plant : It will only plant a new seed if the CpS multiplier is below the given value. A value of 0 is identical to the Avoid Buffs check, no extra CpS, a value of 0.5 means only planting during a Clot, a value of 1 means only planting when there is no buff, etc.
  • Auto-harvest : It will only harvest if the CpS multiplier is above the given value. A value of 1 means never harvest during a Clot or other malus, a value 7 means only harvest during a Frenzy, etc.

The tooltip showing the saved plot is all shuffled around
You might have changed from the default zoom. Press Ctrl + 0 to revert to the normal zoom.

Clean garden is removing new seeds
Make sure you're not switching to a saved plot from the seed list that contains a plant at the spot your new seed is growing. If you want to safely swap, disable clean garden, allow auto-plant to fill the remaining slots with plants, and then save the plot with the new seed included.
Popular Discussions View All (2)
2
28 Aug, 2023 @ 12:00pm
auto unlock
Bennigame
0
25 Mar, 2023 @ 3:56pm
Request to change Shriekbulb seed layout
Jake
86 Comments
Vibe Check 19 Feb @ 9:17pm 
If you still update this and have time, would you please add a modifier to auto-plant only when the garden is fully empty? Current settings when farming for JQB means the 8 surrounding crops are never mature on the same cycle.
preggers yiff moments 4 Feb @ 1:34pm 
found a bug, i think: with a garden full of elderwort buds, the rotate soil option changes the soil to clay despite them not being mature. could be something to do with them being immortal?
/slap/ 30 Dec, 2023 @ 4:02am 
Will you ever add a feature that makes it so the seeds DONT get planted until the garden is cleared otherwise the mod feels pretty useless.

For instance: 8 Queenbeets are growing, 5 Fast Grow, 3 Slow Grow

The 5 are harvest way before the others and are then replanted which makes it so you get even less ticks for mutation since the Queenbeets are now getting like 3 ticks to grow while the other ones are still fully mature and not even harvested yet.
trappedreality 15 Dec, 2023 @ 2:17am 
so freaking useful, thank you!
ReVeS 15 Nov, 2023 @ 1:17pm 
düster im like 2-3 month grinding juicy QB and still i don't have it...
düster 13 Nov, 2023 @ 1:48pm 
grinding for juicy queenbeet rn, this mod is gonna save my life
LeoDudeEX 12 Nov, 2023 @ 10:16pm 
Awesome tool! Good info, but not broken.
un8co4n 31 Oct, 2023 @ 7:25am 
It´s nice.
UnknownHero 25 Oct, 2023 @ 3:32pm 
One of the best CC mods, I like how easy it is to use, thanks :steamthumbsup:
Glacier-701 15 Oct, 2023 @ 9:34am 
i figured out the problem, green rot sometimes sometimes becomes a "dying plant" when it becomes mature, so the mod ignores it and doesnt harvest it