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Is there any way to disable all features but the weather? Or make the weather more deadly? Or do you have the weather as an independent feature?
Personally I think a great way to make the game more difficult and random is to include more dangerous weather, especially to small grids, and I love these options. I already edit the other parameters to make everything less efficient, but this is the thing I cant find anywhere, especially for modded planets!
Longer answer there are some trade-offs.
Moded planets have their own planet files, this controls weather (what types and how often), ore distribution + any planet settings. So you will not get custom weathers added by other mods, the ore distribution will be whatever the planet gives you and obviously planet settings like gravity will be what that mod planet sets.
Some planets may change vanilla weather settings (what the weather actually dose), often in error. But most just add to them. If vanilla weather settings are overridden by the planet for whatever reason, you can normally control it by loading the planet last. For single player the item on top of the mods list, takes priority so put the planet on the bottom. If you want to have the planet use a weather from another mod, you need to mod the planet files to include it (tedious).
The mod has been updated and everything is fine with the ships option disabled.
I'll keep an eye on the NPС.
Sorry for the trouble. Great mod.
It could be that the NPC mods or MES didn’t load right. I’ve had that before where they randomly ignore gravity and don’t even thrust to avoid it. In such case I not only had to restarts SE but my computer as something appears to linger in the memory O_o thanks Keen lol tho I normally only get that issues with a lot of other script mods running.
I haven't fully understood the reason yet. Either the HO generator performance is low and the tanks are missing or they don't have enough electricity.