RimWorld
52 voti
Kobold Tails
   
Premio
Aggiungi ai preferiti
Preferito
Rimuovi dai preferiti
Mod, 1.3
Dimensioni del file
Pubblicato in data
Aggiornato in data
270.352 KB
16 dic 2021, ore 17:02
27 ago 2022, ore 22:38
2 note di rilascio ( visualizza )

Sottoscrivi per scaricare
Kobold Tails

Descrizione
Around the Rim, thousands of kobolds loose their tails to accidents, desprately searching for a healer mech serum only to loose their tails again!
But you, yes you can help! With this mod, not only are their tails more durable, but also easier to replace! Choose from simple prosthetics, realistic, new "toys" aka weapons of destruction, even have a tail donor! Willing or not!
This mod comes with 3 tails! With more tails and features planned on being added soon, like moodles regarding lost of a tail.

NOTE: While this mod does work without Bionic Icons, it is recommended to use the mod if you want to tell the difference between a prosthetic heart and a Tailspike at a glance.
Discussioni più popolari Visualizza tutte (2)
3
20 dic 2021, ore 6:58
Suggestions
Addict
0
16 dic 2021, ore 17:03
Bugs and Glitches
Addict
21 commenti
Kobold Kween 28 ago 2022, ore 6:59 
All working now! Thank you so much!!! ^_^ Love your mod.
Addict  [autore] 27 ago 2022, ore 22:44 
I forgot to capitalize the K for InstallKoboldTail
These mods might as well be made by three kobolds in a trench-coat using TTS
Addict  [autore] 25 ago 2022, ore 19:06 
Oh dear let me work on that
Kobold Kween 25 ago 2022, ore 10:07 
I'm also encountering the error indicated by robsterdy below. Any help would be welcome as right now i just have to remove the loss tail hedriff via dev when it happens and thats annoying.
robsterdy 18 ago 2022, ore 11:28 
Throws a red error, "Could not resolve cross-reference: No Verse.RecipeDef named InstallkoboldTail found to give to Verse.DefHyperlink Verse.DefHyperlink" Even when working with a fresh install and only required mods.
Seanggag 9 ago 2022, ore 13:15 
Kobold Addict, I made a Korean translation. I have no plans to upload translations to the Workshop. I would like to pass it on to you directly. here : https://drive.google.com/drive/folders/1O-py5EAQIIFjdexjGBAqCHRYrzDqK-Pr?usp=sharing
The Gaming Archaeologist 25 apr 2022, ore 21:51 
Fear my incredibly over-powered beasts!
Addict  [autore] 24 apr 2022, ore 17:45 
Oh shit oh fuck
The Gaming Archaeologist 24 apr 2022, ore 11:14 
Great thing about this mod? Thanks to another, I've attached it to my animals to make them extremely dangerous melle creatures.
Addict  [autore] 20 mar 2022, ore 20:24 
@Captain Butters Yeah it does work without Bionic Icons