Space Engineers

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NTC - H.C.P.S.S Atarax
   
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Type: Blueprint
File Size
Posted
16.842 MB
14 Dec, 2021 @ 12:52am
1 Change Note ( view )
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NTC - H.C.P.S.S Atarax

In 1 collection by Neuro-Splash
NTC - Space
9 items
Description
The Atarax is a Heavy Command & Patrol Space Ship; Survival Ready except for printing due to it size and subgrids but all is connected and can be refilled; Space and Moon only.
DLCs : Deco Blocks 1 & 2, Frostbite, SotF, Wasteland.
No Mods, No Scripts.

Atarax is a name derived from the Greek " ataraxia " which is used to describe a lucid state of robust equanimity characterized by permanent freedom from distress and worry.
It is also the name of a medicine called hydroxyzine hydrochloride used to treat symptoms of itching caused by allergies and anxiety ;-)


Specifications

Large grid (4 Large Sub grids and 2 Small Sub grids)
Blocks : 17 127
PCU : 97 000
Mass : 12 280 t.

Equipment

Bow Rocket Launchers System (RLS) 12 Front Rocket Launchers.
4 Missile Turrets
17 Gatling Turrets
15 Interior Turrets
  • Bridge and secondary bridge in a Combat Information Center.
  • Medical bay.
  • Cryogenics chambers bay (10).
  • Dormitory (6 beds) and warrant Officer room (1 bed).
  • Crew quarters
  • 2 Pilots quarters with private access to there respective Alast's hangar.
  • Briefing room.
  • Admiral, Captain and Lieutenant private quarters with office and personal Cryo. chambers.
  • Storage area with a sorting system.
  • O2/H2 generators control room.
  • O2 tanks control room.
  • H2 tanks storage hall.
  • Jump drives room.
  • Reactors control room.

Keyboard Shortcuts User Manual

Admiral's Control Seats (Remote Controlled due to sub grid).

1.

1. Hydrogen Thrusters ------------------- ON/OFF
2. Ion Thrusters -------------------------- ON/OFF
3. Camera Bow --------------------------- VIEW
4. Rocket Launchers System ------------- ON/OFF
5. Rocket Launchers --------------------- BLOCK WEAPON
6. Camera Bridge ------------------------ VIEW
7. ----------------------------------------------------------
8. Combat Mode ------------------------ ON
9. Combat Mode ------------------------ OFF

2.

1. Jump Drives Group -------------------- DECREASE JUMP DISTANCE
2. Jump Drives Group -------------------- INCREASE JUMP DISTANCE
3. Jump Drives Port ---------------------- JUMP
4. Jump Drives Starboard ---------------- JUMP
5. ----------------------------------------------------------
6. Landing Gear --------------------------- SWITCH LOCK
7. Interior Turrets Group ------------------ ON/OFF
8. Gatling Turrets Group ------------------ ON/OFF
9. Missile Turrets Group ------------------- ON/OFF

3.

1. Camera Port ----------------------------- VIEW
2. Connector Port -------------------------- SWITCH LOCK
3. Merge Blocks Port Group --------------- ON/OFF
4. ----------------------------------------------------------
5. Airlocks --------------------------------- CYCLE
6. ----------------------------------------------------------
7. Merge Blocks Starboard Group -------- ON/OFF
8. Connector Starboard ------------------- SWITCH LOCK
9. Camera Starboard ---------------------- VIEW

4.

1. International Sidelights Group -------- ON/OFF
2. ----------------------------------------------------------
3. External Lights ------------------------- ON/OFF
4. ----------------------------------------------------------
5. Daylight Mode ------------------------- ON
6. Nightlight Mode ----------------------- ON

Captain's Control Seats (Port side)

1.

1. Camera Bow --------------------------- VIEW
2. Rocket Launchers --------------------- BLOCK WEAPON
3. Combat Mode ------------------------ ON
4. Combat Mode ------------------------ OFF
5. ----------------------------------------------------------
6. Camera Bridge ------------------------ VIEW
7. Camera Stern -------------------------- VIEW
8. International Sidelights Group -------- ON/OFF
9. External Lights ------------------------- ON/OFF

2.

1. Jump Drives Group --------------------- DECREASE JUMP DISTANCE
2. Jump Drives Group --------------------- INCREASE JUMP DISTANCE
3. Jump Drives Port ----------------------- ON/OFF
4. Jump Drives Starboard ----------------- ON/OFF
5. Jump Drives Port ----------------------- JUMP
6. Jump Drives Starboard ----------------- JUMP
7. ----------------------------------------------------------
8. Landing Gear --------------------------- SWITCH LOCK
9. ----------------------------------------------------------

3.

1. Camera Port ----------------------------- VIEW
2. Connector Port -------------------------- SWITCH LOCK
3. Merge Blocks Port Group --------------- ON/OFF
4. ----------------------------------------------------------
5. Airlocks --------------------------------- CYCLE
6. ----------------------------------------------------------
7. Merge Blocks Starboard Group -------- ON/OFF
8. Connector Starboard ------------------- SWITCH LOCK
9. Camera Starboard ---------------------- VIEW

Lieutenant's Control Seats (Starboard side)

1.

1. Camera Bow ---------------------------- VIEW
2. Rocket Launchers ---------------------- BLOCK WEAPON
3. Combat Mode ------------------------- ON
4. Combat Mode ------------------------- OFF
5. ----------------------------------------------------------
6. Camera Bridge ------------------------- VIEW
7. Camera Stern --------------------------- VIEW
8. Camera Port ---------------------------- VIEW
9. Camera Starboard ---------------------- VIEW

2.

1. Batteries Port Alpha Grp. -------------- RECHARGE ON/OFF
2. Batteries Port Bravo Grp. -------------- RECHARGE ON/OFF
3. Batteries Starboard Alpha Grp. ------- RECHARGE ON/OFF
4. Batteries Starboard Bravo Grp. ------- RECHARGE ON/OFF
5. ----------------------------------------------------------
6. Reactor Port ----------------------------- ON/OFF
7. Reactor Central ------------------------- ON/OFF
8. Reactor Starboard ---------------------- ON/OFF
9. Maintenance Projector ----------------- ON/OFF

3.

1. Antenna Port ---------------------------- ON/OFF
2. Antenna Starboard ---------------------- ON/OFF

Credits

Mad-Catcher 's " Odyssey community - Pictures request "
https://spaceengineers.mod.io/odyssey-community-pictures-request

themonsterisme 's " MONSTERS MEGA LCD SCREEN ART PACK "
https://spaceengineers.mod.io/monsters-mega-screen-art-pack

Technomorphic for the " Screen Art Pack "
https://spaceengineers.mod.io/screen-art-pack


Inspirations :

WCOShipyards 's " StarStriker Frigate "
https://mod.io/members/welch9o4

Robertson 's " Dunsworth class - Civilian Starcruiser "
https://spaceengineers.mod.io/dunsworth-class-civilian-starcruiser-no-mods

EclipseTheWolf 's " D-37_Timberwolf "
https://spaceengineers.mod.io/d-37-timberwolf1

YouTube development playlist :

https://www.youtube.com/playlist?list=PLgjypy5IKmPQ9KWpR95uTK5qvhW3n8mob

Xbox One made : https://spaceengineers.mod.io/ntc-hcpss-atarax

Do not re-publish this item modified or not publicly. In case you want to modify this item for your own use, set it as private, so you can share it with your faction or friends in private . In case you have an issue with this item, contact the original author with a private message detailing your issue so the author will be able to fix the issue as fast as possible. The disrespect of these instructions will result in a DMCA request on the improper items.


12 Comments
Neuro-Splash  [author] 30 Sep, 2022 @ 11:44pm 
Thx a lot fellow Engineer!
jgriffin18 30 Sep, 2022 @ 10:06am 
Sir! I never comment on builds. This is art worthy.
Neuro-Splash  [author] 8 May, 2022 @ 11:35pm 
;-)
Mighty_Assa 18 Feb, 2022 @ 2:28am 
My bad, sorry. Keep it up the good work :)
Neuro-Splash  [author] 18 Feb, 2022 @ 1:30am 
Thank you fellow Engineer! Glad you noticed all these details!
In fact the 3 hangars open automatically when they detect allied ships. I did not configure them on the detection of engineers, just approach them with a small grid ship and they will open automatically! My Alastors space fighters are made to fit in the laterals hangars and the large hangar on the top is made for the Xaphan Shuttle but can fit two Alastors.
Mighty_Assa 18 Feb, 2022 @ 12:34am 
I never noticed the glas on top of the ship which adds a really nice details. The interior feels like being on a real scifi battleship and i love that you give each important functional block an extra room. You may want to add a button, sensor, shortcut to open/close the bridge hangar ;)
Neuro-Splash  [author] 2 Jan, 2022 @ 8:30am 
Thank you!
This is not planned for this one at the moment but I have other interplanetary projects!
Thank you for your compliments and your support!
IBlack_jk 31 Dec, 2021 @ 4:48pm 
The Performance is more than good enough i would love to have another ship or the same but as interplanetary. If you make one i will defenetly use it on a Server where im Admin would love it nad keep on the good work!
Neuro-Splash  [author] 31 Dec, 2021 @ 12:40am 
Thanks for this awesome review and feedback fellow Engineer IBlack-jk!
Yes, I totally agree with you, this ship (and the majority of my creations in fact) is purely roleplay, I always try to do things that are playable in survival but not necessarily optimized for PVP efficiency or lightening of servers.
This is my first big ship and originally I wanted it to carry more small ships but at the time I was limited to 100k pcu and my xbox was starting to row!
It's true that I should point out ship compatibilities or transport capabilities in my descriptions.
Regarding the Atarax, it is for him that I designed the series of Alast fighters and the Xaphan shuttle.
Neuro-Splash  [author] 31 Dec, 2021 @ 12:39am 
The classic load would be 2 Alast fighters in the side hangars (totally designed for the Alasts) and a Xapahan shuttle in the stern hangar.
At maximum load we can put 6 Alasts, 2 in their respective hangars, 2 on the exterior pads on the sides of the navigation bridge and 2 in the stern hangar.
In any case, thank you again for taking the time to visit it and leave these comments, may the light of knowledge illuminate your journey through space!