RimWorld

RimWorld

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The Eastern Dragons (Continued)
   
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Mod, 1.3, 1.4, 1.5
File Size
Posted
Updated
639.180 KB
3 Dec, 2021 @ 8:20pm
19 Apr @ 11:14am
13 Change Notes ( view )

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The Eastern Dragons (Continued)

In 2 collections by Zaljerem
Zal's Continued Mods
472 items
Race Mods
53 items
Description
Original mod by Aurora
https://steamproxy.net/sharedfiles/filedetails/?id=2006612357
If the original author requests it, I will remove this update.

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Currently an outlander faction, no player faction as of yet. More updates likely.

They have quite a bit more color variation than shown in the screenshots. The weapons included do frostbite damage.

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Original mod notes (1.0):

Eastern Dragon Dynasty. Starting with the Eastern Dragons, Sjidraq were introduced to the planet by humans many years ago, later teaming up and fighting together to stay alive. Sjidraq have fur, though they can't stand the cold temperatures like humans can. They tend to do well in higher temperatures.

Initial release: 1.0.
Adds Eastern Dragons, Sjidraq Dragons (two forms. large and small)
Adds a gun.
7 Comments
Zaljerem  [author] 26 Feb, 2023 @ 10:40am 
Apologies, there were a few typos in my last update causing problems. I've pushed an update so hopefully that's fixed.
A Kobold 26 Feb, 2023 @ 9:58am 
I can further confirm this mod is preventing other factions from spawning. Again.
Zaljerem  [author] 22 Oct, 2022 @ 3:28pm 
I have just started looking at Biotech, this race might be a good fit (wings, face flaps, etc). We'll see!
|dvh| 22 Oct, 2022 @ 2:49pm 
Will there be a vanilla-friendly non-HAR version that uses genes?
Zaljerem  [author] 22 Dec, 2021 @ 1:31pm 
I made some fixes, please let me know if you're still seeing issues.
Zaljerem  [author] 14 Dec, 2021 @ 9:34am 
I don't use Empire, but I'll see what I can do. This was converted from a very old mod so it's possible there's some old/redundant/broken XML.
Dark 14 Dec, 2021 @ 8:49am 
Seems to conflict with the Empire mod. whenever i have just this and empire installed (along with the essentials (harmony, humanoid alien races, and the mod manager itself) On starting a game, no colonists or animals ever appear.