Stormworks: Build and Rescue

Stormworks: Build and Rescue

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Mi-8TV-2 "Hip" Medium Gunship [WEAPONS DLC]
   
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2.498 MB
2 Dec, 2021 @ 1:30pm
7 Dec, 2021 @ 4:08pm
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Mi-8TV-2 "Hip" Medium Gunship [WEAPONS DLC]

Description
Mil Mi-8TV-2 “Hip” Medium Gunship/Transport Helicopter
REQUIRES WEAPONS DLC TO FUNCTION
CLICK HERE FOR THE NON-WEAPONS VERSION


The Mi-8 started the design phase around 1961. In the fall of 1964, the Russian army ordered the production of the military variant Mi-8T. This version differed from the civilian airliner by minor details, mainly the different seating (benches rather than actual seats) and round windows, rather than large, rectangular ones. NATO designated this version “Hip-E”.

This particular version is modeled after Mi-8 helicopters in use of the East-German air force (Luftstreitkräfte der Nationalen Volksarmee; LSK) as transport and close air support. This includes the installment of two weapon racks on either side of the fuselage, for a total of six useable pylons, along with a PKV gunsight (HUD) for the pilot. Bombs and rocket pods/guns can be toggled independently on the left-center overhead panel.

Aside from rescue and gunship capability, it also has a slingload capability, rated for at least 12 tonnes. In case the engines do not generate enough lift, using the select tool in the editor, one is able to adjust the engine RPS to anything ranging from 20 to 170 RPS. Do keep in mind that a higher RPS does come at a higher fuel consumption.

The Mil Mi-8 has been designed from the start to accommodate for the use of weapons, despite not being used in this configuration until 1968. The armed version of the Mi-8, called the Mi-8TV, saw extensive use in the Soviet-Afghan war as transport and close air support. This particular version being the Mi-8TV-2. The major difference is that the -2 suffix indicates two more pylons, for a total of six.



Specifications
  • Crew capacity: 4 persons (pilot, copilot, crew chief, winch operator)
  • Passenger capacity: 18 persons
  • Realistic operation
  • Easy maintenance and accessibility of parts
  • 7.600 litres of fuel, carried internally
  • Effective range of 100+ km
  • 10.000+ kg slingload capability
  • Max. speed ~ 80 knots
  • Two door winches
  • Large cargo bay to accommodate for transport missions
  • 6 pylons to accommodate weapons


Operating manual

Engine operation and starting
  • Enable the wheel brakes by pressing [6] on the keyboard. This ensures that the helicopter stays in position and does not start shifting when the engines are starting up.
  • On the right-hand overhead panel, flip the battery circuit breakers (5). Only one battery is necessary, but enabling both is recommended.
  • On the pilot’s dashboard panel, one may enable the instrument backlights (9) for better visibility of the controls. This also turns on the GPS monitor above the copilot’s dashboard panel.
  • On the center overhead panel, turn on the service tank fuel pump (8).
  • Enable the engine starter (5), and wait for the engine to spool up.
  • To the left and above, there are two flip switches on a grey panel. These are the engine start-stop switches. Flip them forward to enable fuel to flow into the engines.
  • After the starter indicator light has turned off, switch to the other engine (6) and enable the engine starter.
    • If the engine starter needs to be aborted halfway through starting, the starter can be stopped with the STOP button (7).
  • With both engines running, turn on the left and right tank fuel pumps (9 and 10 respectively).
  • On the right-hand overhead panel, enable the generator clutch (8). Only one generator is necessary, unless there is a substantial power draw on the system. It is good practice to read the battery voltage (6) every so often. The battery voltage should be approx. 24 volts.

General operation and flying
  • On the right-hand overhead panel, enable the anti-collision lights (4) to warn other aircraft and ground personell that the helicopter is in operation.
    • During nighttime operations, it is advised to turn on the navigation lights (3), as well as the landing light (near the pilot’s legs). On the left-hand overhead panel, switching on the cockpit lighting is advised for easier operation of the various switches and controls.
    • On the left-hand overhead panel is also a switch for the slingload spotlights, mounted on the rear wheel struts. These provide a beam of light directly below the helicopter, which can be used for landing and slingload operations at night.
  • To start taxiing, simply disable the wheel brakes by pressing [6] on the keyboard. Slowly pitch forward, and the helicopter should start rolling forward.
  • On the lower center panel and the center overhead panel are the crew radios. The lower radio is for the pilot and is directly connected to the pilot’s headset. Hold [2] on the keyboard to transmit on the selected channel.
    Respectively, the same principle applies for the copilot’s radio. The radio frequencies toggled between channel 1 through 9, of which the preset offset can be set in the editor for basic encryption of communications.
  • On the lower center panel, flip the heading hold (13) and roll/pitch stability (14) switch. This ensures that the helicopter will remain stable with keyboard inputs. For experienced HOTAS pilots, this may not be necessary.
  • To set a specific altitude, enter the altitude (in meters) into the keypad (16) and enable the altitude hold (15). This ensures that the helicopter remains at a specific altitude during all conditions. Do keep in mind that this does not account for terrain or obstacles, only for pressure altitude.
  • In arctic conditions, it is advised to turn on the KO-50 cabin heater. To enable the cabin heater, simply flip the fuel cutoff switch on the center overhead panel (copilot side) and press the ignition. The heater will now automatically adjust to the ambient temperature.
  • In the passenger cabin are two hardpoints, which directly connect to the fuel system. This was incorporated for long-haul missions where extra fuel may be carried. As of now, I have not designed a proprietary fuel tank, merely the capability to add one if deemed necessary.

Weapons and weapon racks
  • On the left-hand overhead panel, enable the master arm switch (1).
  • The upper center panel will now light up. On the top left is the weapons setting button (2). The seven-segment display shows the selected setting, for a total of five options.
  • NOTE: Make sure you have the right option selected from the list below. The wrong

    Pylon setting
    Racks 6-1
    Racks 5-2
    Racks 4-3
    1
    ROCKETS
    ROCKETS
    ROCKETS
    2
    BOMB
    BOMB
    BOMB
    3
    BOMB
    BOMB
    ROCKETS
    5
    ---
    HEAVY BOMB
    ROCKETS
    5
    ---
    HEAVY BOMB
    BOMB
  • Directly to the right of that is the rack indicator. When a weapons rack is loaded, the indicator will show a yellow light. When a pylon is released, the light goes out.
  • Below the weapons selection switch and indicator are the switches to arm guns/rocket pods (3) and bombs (4) respectively.



I've tried my best to mimic most systems as found on the real Mil Mi-8, although Stormworks itself can be very limiting. As such, certain systems had to be simplified. There is no APU, very limited communications and the tons of circuit breakers overhead are merely decoration. Nonetheless, this is as close as one could possibly get without workar
24 Comments
Lutz 2 Jun, 2023 @ 7:55am 
when will you finish the topol-M icbm truck and will it be gps guided
owen 21 May, 2023 @ 7:59am 
I'm not even hitting anything
owen 21 May, 2023 @ 7:59am 
the rotor blades randomly break
CornFlaKs  [author] 26 Mar, 2022 @ 6:21am 
I've stopped working on the oil rig for a while. Currently back out at sea, so it's gonna take a while before I can continue anything really!
dante.rib 21 Mar, 2022 @ 6:19pm 
what happened to the oil rig
maximmmmichael3 17 Dec, 2021 @ 2:40am 
Just realised its Space button
maximmmmichael3 17 Dec, 2021 @ 2:26am 
how do i use weapons?
CornFlaKs  [author] 11 Dec, 2021 @ 3:47am 
Did you turn on the stability systems? Without those, it's nearly impossible to fly on keyboard controls. It's meant for HOTAS controls with those off, realism all the way
Inverspe 9 Dec, 2021 @ 11:08pm 
if you take off you just wobble then crash
Gamerhell 8 Dec, 2021 @ 4:50pm 
MI-8!!!!