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I really enjoy mods that add new buildings
I can get the prerequisite capitol bldg upgrade just fine, but this doesn't trigger the alloy refinery t3 upgrade.
Also, why is there a second upgrade for the planetary capitol bldg at the same population threshold (80 pop)? Why isn't the second one at 90 or 100 pop?
I was able to find a temporary workaround by disabling the mod when starting a new run, and then re-enabling it after I have the synth techs researched. I'm not certain if this really is a bug caused by the mod, but this looks like it may be the case, and needs to be patched.
Are you going to be updating this to 3.3.4