Stellaris

Stellaris

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More Civics Points
   
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22. nov. 2021 kl. 12:29
15. maj 2022 kl. 22:26
5 ændringsbemærkninger ( vis )

Abonner for at downloade
More Civics Points

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[3.4.2 Compatible]
- Ethic and Civcis slots goes to 5 (Gestalt cost 5).
- About twice more traits points and slots.

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My main mod to diverse the game and increase replayability !

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18 kommentarer
Star_Made_Knight 22. dec. 2022 kl. 7:11 
not compatible.
Wiirlak  [ophavsmand] 12. dec. 2022 kl. 14:37 
It should be
Xorgul 12. dec. 2022 kl. 12:54 
Is this compatible with 3.6?
savadrin 19. juli 2022 kl. 11:14 
oh extra civic points through a tech is perfect, and i don't need them in the beginning phase anyway. i'll check that mod out, thank you:)
Wiirlak  [ophavsmand] 19. juli 2022 kl. 2:39 
Maybe you might want to use my other mod which add 2 techs adding 1 civic slot each (with a lot of others things, as news civics, origins, gameplay feature, etc...)

Link : https://steamproxy.net/sharedfiles/filedetails/?id=2425550468
Wiirlak  [ophavsmand] 19. juli 2022 kl. 2:37 
@savarin
It can't be made to only affect the player - except during the game with techs or other kind of modifier; but not possible to start the game only with the player having more civics.
savadrin 18. juli 2022 kl. 17:48 
does this affect the AI as well or can it be made to affect just the player?

i've found one mod that adds civic points for just the player, but it's silly and adds 99 through a tech.
Wiirlak  [ophavsmand] 15. maj 2022 kl. 22:27 
It was not necessary, I still updated the version number of the mod anyway
ZacharyBuilder 15. maj 2022 kl. 16:30 
will this be updated to 3.4?
Wiirlak  [ophavsmand] 13. apr. 2022 kl. 15:00 
Since the start of the game; AI is affected aswell - they will spawn with more civics (except for prescripted empires if they weren't saved with all slots used)