Garry's Mod

Garry's Mod

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ZS Raccoon City Streets AI Nodes
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Scenic, Realism
File Size
Posted
114.069 KB
20 Nov, 2021 @ 9:58am
1 Change Note ( view )

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ZS Raccoon City Streets AI Nodes

In 3 collections by Dawud Sandstorm
Dawud's AI Nodegraphs
111 items
Zombie Survival AI Nodes
34 items
Moderate Addons
36 items
Description
Zs Raccoon City Streets AI Nodes, took 41 minutes and has 1149 AI nodes. May want input mat_specular 0 to the console if don't want your eyes to bleed while using this map.

If you like this nodegraph, leave a like, and if you want me to node anything comment it below.
9 Comments
Sniper Monkey 26 Dec, 2023 @ 1:17pm 
oh ok thanks !
Dawud Sandstorm  [author] 25 Dec, 2023 @ 2:55pm 
@Brodwich It's a nodegrah, not a nav_ mesh. You can generate a nav_mesh by inputting nav_generate to the console, and then once it's complete inputting nav_save.
Sniper Monkey 25 Dec, 2023 @ 7:18am 
hey how to load your nav ?
GAMERBOYNOA 21 Nov, 2021 @ 9:20pm 
Can you please node the map "koth_lakeside_final"? (found under Team Fortress 2 map list section)
GAMERBOYNOA 20 Nov, 2021 @ 3:14pm 
Oh, if its a pain in the ass you don't have to spend your time trying to node the map
Dawud Sandstorm  [author] 20 Nov, 2021 @ 3:13pm 
I'll probably still get it done, just not immediately. I worked 42 hours over the last 3 days and am utterly exhausted.
GAMERBOYNOA 20 Nov, 2021 @ 3:09pm 
Oh ok
Dawud Sandstorm  [author] 20 Nov, 2021 @ 3:08pm 
@GAMEBOYNOA It's got a random fucking death event that makes it a pain in the ass to node.
GAMERBOYNOA 20 Nov, 2021 @ 2:49pm