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But if we consider that as ironical depiction of "genious" HL2 level-design, it's alright. The quintessence of allmighty locked wooden doors, 1.5m fences, vents, and "you can't get there. because you can't. Now go fight your 2km way around".
Still not complete, because there no boss helicopter and puzzle with car batteries. HL2 doesn't exist without them.
Oreration "Frustration"
And there's a tree, clipping inside building. But map looks alright tho.