RimWorld

RimWorld

52 ratings
Ideological Anima
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.3, 1.4, 1.5
File Size
Posted
Updated
3.052 MB
18 Nov, 2021 @ 4:26am
1 Apr @ 11:23am
8 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
Ideological Anima

Description
Description
Adds natural meditation focus type to the Trees: Desired ideoligion precept.
This enables any pawn to meditate at and link with an Anima Tree, provided they follow an ideologion that has this precept.

Keep in mind that while this precept is required by Tree Connection meme, it is not enabled by it, nor is this precept disabled by any meme. Any meme combination is therefore capable of venerating the Anima tree.

Compatibility
Compatibile with Vanilla Psycasts Expanded.
No issues with compatibility are known or expected.

Savefile safety
The mod should be safe to add and remove without fearing corruption.

Known issues
None as of now.

Source
GitHub[github.com]
25 Comments
Azuraal  [author] 25 May, 2023 @ 1:17am 
@Coolchilion It was removed. The was has been redesigned to only add Natural meditation type with the precept. This was done due to a variety of concerns regarding implementation and design (should I make sure tribal characters are left with at least one meditation type, or just add artistic to them? Should spacer pawns have artistic focus removed to keep it exlusive with natural? etc.). I dedided to keep the mod as simple as it ought to have been from the start.

If you really want tribals to not have Natural focus in your game it can be done with a simple patch mod that removes requiredBackstory and incompatibleBackstory nodes from Artistic and Natural MeditationFocusDefs. If you don't know how to do that feel free to send a friend request here or DM me on Discord (I'm on the Rimworld server)
Coolchilion 24 May, 2023 @ 5:22pm 
Has the mod settings been removed? I wanted to disable innate natural meditation for tribals but I can't seem to find the setting
~zenith~ 27 Nov, 2022 @ 12:55pm 
Thank you. I appreciate it. :)
Azuraal  [author] 26 Nov, 2022 @ 11:38am 
@~zenith~ That is indeed a bug, I will look into it.
~zenith~ 25 Nov, 2022 @ 3:28pm 
Hello.
This mod has not been working for me on 1.4.
When I check "initial tribal background for natural" (i.e. all tribals get natural), ALL pawns, even spacer ones with no tribal background, get the natural focus. This even happens in ideologions that don't have tree connection.
Is there something that I am missing, or is this a bug?
Sorrydough 6 Nov, 2022 @ 2:06pm 
Ok well idk what any of that means so sounds good to me :)
Azuraal  [author] 6 Nov, 2022 @ 1:53pm 
@Sorrydough Feel free to take inspiration from it. Nothing here is all that complex, just a postfix modifiication of the result of a specific function.
Sorrydough 6 Nov, 2022 @ 7:41am 
Hey, I want a functionality where anyone without bionics can use anima trees. But anyone with bionics cannot use anima trees. But I'm really crap at C#. Can I borrow your code for making this?
Erazil 28 Oct, 2022 @ 4:37am 
nice but it's really a pity that text ( for options ) is hard coded in the dll, it prevents any translation of the mod (even if there is almost nothing to translate ;) )
Azuraal  [author] 26 Jun, 2022 @ 2:29pm 
@kongkim That's not much to go on for me to help you.
Though in case you actually ment it when you wrote meme, the mod doesn't change any memes, just the "Trees: Desired" Precept.