Barotrauma

Barotrauma

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Better Vanilla Weapons
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File Size
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2.844 MB
15 Nov, 2021 @ 6:10am
8 May @ 2:52am
15 Change Notes ( view )

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Better Vanilla Weapons

Description
In order to balance vanilla weapons for more comfortable use, a better position in the hands and the presence of a much-needed flashlight, the following changes have been made:

"Alien Pistol":
- is now a full-fledged two-handed weapon;
- removed the appearance of "Psychosis" when using;
- increased damage;
- increased rate of fire;
- added the effect of sparks on hit;
- now there is a crosshair;
- changed the capacity indicator to that of the batteries;
- the alien battery is now disassembled into fulgurium (depending on the state) and dementonite (in any case);
- new sound of shooting;
- added switchable flashlight;
- can now be reinforcemented in the fabricator (to increase the quality level).

"Harpoongun":
- slightly higher rate of fire;
- only 1 harpoon is displayed on the weapon itself, instead of a mash of 6 pieces in a row;
- all harpoons can now be stored in the tool belt and storage containers;
- Increased stack size to 8
- added switchable flashlight.

Revolver:
- added the sound of the trigger cocking after each shot;
- added switchable flashlight;
- can now be crafted in the fabricator.

"Handcannon":
- added the sound of the trigger cocking after each shot;
- added switchable flashlight.

"SMG":
- reduced camera shake from shots;
- Magazines for the SMG now stack up to 2;
- added switchable flashlight;
- can now be crafted in the fabricator.

"Deadeye Carbine":
- adjusted the position in the hands;
- reduced camera shake from shots;
- added switchable flashlight;
- can now be reinforcemented in the fabricator (to increase the quality level).

"Shotgun and Boom Stick":
- added switchable flashlights;
- The shotgun can now be crafted in the fabricator;
- The Boom Stick can now be reinforcemented in the fabricator (to increase the quality level).

"Assault Rifle":
- adjusted the position in the hands;
- can now be carried in inventory and put in lockers;
- Magazines for the Assault Rifle now stack up to 2;
- added switchable flashlight.

"Autoshotgun":
- can now be carried in the inventory;
- added switchable flashlight.

"Rapid Fissile Accelerator":
- can now be carried in the inventory;
- added switchable flashlight.

"Grenade Launcher":
- can now be carried in the inventory;
- added switchable flashlight;
- can now be crafted in the fabricator.

"Bandolier":
- Now can be carried in inventory but not held in hands;
- increased capacity from 4 to 6 slots.

A version of the mod with a standard heavy weapon carried only on the back:
https://steamproxy.net/sharedfiles/filedetails/?id=2657155358
Popular Discussions View All (1)
5
4 Dec, 2021 @ 10:18am
Bug
Cain
37 Comments
Mara 29 Aug @ 9:47am 
Okay, thanks for the info. You might want to update the mod description with the info.
ManOfHighCulture  [author] 29 Aug @ 7:53am 
@Mara, This is currently a cut mechanic.
Mara 28 Aug @ 9:02pm 
How do you increase the quality of the unique items with this mod? Also, any chance that the Europan Handshake could be improved too?
Colkillervin 1 May @ 6:32am 
the mods seems to be throwing out alot of errors now with the update
Delirium 14 Dec, 2022 @ 12:51am 
@ManOfHighCulture The new update is coming out soon but I am playing it on unstable. and I've noticed that every high explosive weapon doesn't function properly. You'll obviously have to update your mod, however a very good mod.
Zeraphy 30 May, 2022 @ 2:15am 
just a quick question that does the switchable flashlight conflict with the tactical flashlight mod on workshop which also adds the flashlight to vanilla weapons?
Kardagan 15 May, 2022 @ 10:44am 
@ManOfHighCulture жаль что из за Zембилов ты не можешь продолжать развитие мода
ManOfHighCulture  [author] 13 May, 2022 @ 3:25am 
@Biff_W, yep
Biff_W 12 May, 2022 @ 6:03am 
And I added Simplified Chinese Localization to the modified version.
Biff_W 12 May, 2022 @ 6:02am 
Can I upload a modified version of this mod which lightens the file size to 216 KB?