Stellaris

Stellaris

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Lithoid Supremacy
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File Size
Posted
Updated
11.437 MB
15 Nov, 2021 @ 1:44am
25 May @ 11:13pm
37 Change Notes ( view )
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Lithoid Supremacy

Description
Version: 3.12.X

Lithoid Supremacy
Welcome to Lithoid Supremacy! This mod is an expansion to the Stellaris Lithoids DLC, adding new technologies, buildings, civics, traits, weapons and even a new planet! Go forth as a rock hungry Terravore, let the spice flow on your sandy Duneborn wastelands, become unmoving bastions like the great mountains themselves or just come home to your great underground cities!

Go forth and expand your lithospheres with the Geode Worlds!

Have a suggestion? Leave a comment below and I'll see what I can do.

[discord.gg].


Compatibility
This mod modifies the default housing districts, miner jobs, ecumenopolis decisions and some game rules and is compatible with anything that does not affect these files. Use with Merger of rules for the best experience.

Compatible with:
  • Guilli's Planet modifiers and features
  • Gigastructural Engineering
  • Planetary Diversity
  • Dark Arts of Necromancy
  • Merger of rules
Popular Discussions View All (2)
36
27 Sep, 2022 @ 7:10pm
PINNED: Bug Reports
Unpixelled
34
4 Oct, 2023 @ 4:47am
PINNED: Ideas for Lithoid Supremacy!
Unpixelled
147 Comments
Master Necro 26 May @ 12:28am 
Oh this masterpiece is baaaack heck yeah!!!!
Unpixelled  [author] 25 May @ 11:16pm 
The new 3.12 update is here! Check the change notes for info and head to the discussion threads for bug reporting and new ideas!
Rykhath 12 May @ 5:57pm 
Sweeeet, lithoids for lyfe
Unpixelled  [author] 12 May @ 4:38pm 
Yep! The new update will feature some minor new content I’ve been preparing, haven’t had time to finish updating the existing files
Rykhath 11 May @ 7:06am 
Will you be updating this?
Unpixelled  [author] 5 Apr @ 7:58pm 
That’s a great question! I haven’t considered adding a minerals energy building but I was planning on adding a few deposits that would be beneficial for energy production.

Methods of getting strategic resources from miners is something I don’t have any current plans for, but I can add things that give you more opportunities for jobs that produce those.
FlareTheSlayer 4 Apr @ 12:54pm 
Thanks! Also, another question.

Do you have any plans on adding a similiar building to the bio reactor, but for minerals. That adds energy production to miners, and also a strategic resource like rare crystals or volatile motes, in exchange for less mineral production?
Unpixelled  [author] 3 Apr @ 5:50pm 
I’ve actually been working on that for the next small update alongside a new civic for all government types.
FlareTheSlayer 3 Apr @ 12:22pm 
Will there ever be an Hive Mind equivalent of mining cities?
Unpixelled  [author] 29 Mar @ 6:09pm 
Thanks! My goal with Lithoid Supremacy is to make it as compatible with other mods as much as possible so that my subscribers don’t have to worry about it.

If I don’t end up integrating your content with mine then I’ll recommend your mod for compatibility.