RimWorld

RimWorld

101 ratings
VFEM - No Hopper Necessary
   
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Mod, 1.3, 1.4, 1.5
File Size
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82.889 KB
6 Nov, 2021 @ 11:00am
13 Apr @ 7:55pm
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VFEM - No Hopper Necessary

Description
Seize the means of supply! Down with hard-coding necessary defs!
This tiny transpiler edit to VFECore removes the need to place ingredients in VFEM "factory hoppers".
Feed your machines however you please, in the style of Project RimFactory.
Works well with Deep Storage or Project RimFactory.

This mod is safe to add or remove at any point, but don't forget that removal of this mod will reinstate the requirement that ingredients be placed in factory hoppers for VFEM factory objects to use them.
42 Comments
Psyckosama 2 hours ago 
Does not seem to work with adaptive storage
Kazeck 17 Apr @ 6:16pm 
Thank you so much!
Moonarian 11 Apr @ 7:49am 
thank you!:bbtcat:
ハグ / Ian_Suffix  [author] 11 Apr @ 7:17am 
I've confirmed it's working on 1.5! Updating now.
Moonarian 10 Apr @ 7:37pm 
it's great,plz update to 1.5:bbtcat:
walkin_here 17 Nov, 2022 @ 3:26pm 
Will certainly try that. thanks for looking into it, too.
ハグ / Ian_Suffix  [author] 17 Nov, 2022 @ 4:22am 
@Contorta There doesn't seem to be an easy fix, but I did find that you can place whatever you want when the factory building is in a frame state-- i.e. people are bringing resources over to build it.
ハグ / Ian_Suffix  [author] 11 Nov, 2022 @ 4:06am 
@Contorta I'll check it out.
walkin_here 10 Nov, 2022 @ 4:08pm 
is there any way to get around a factory 'Interaction Spot' not being able to be blocked by anything other than a hopper? Trying to place IO ports from PRF in their place and getting that error so I'm forced to use conveyors to push them two tiles.
Velxra 21 Oct, 2022 @ 11:46pm 
Thank you!