Arma 3
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Dynamic Recon Ops ACE - Namalsk
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Map: OtherMap
Meta: Dependency
File Size
Posted
Updated
2.507 MB
5 Nov, 2021 @ 1:57am
29 Oct, 2023 @ 11:15pm
33 Change Notes ( view )

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Dynamic Recon Ops ACE - Namalsk

In 1 collection by chazbotic
Dynamic Recon Ops ACE
130 items
Description
This is not an official port of Dynamic Recon Ops, original mission credit to
mbrdmn. This port is designed to better integrate DRO with ACE3 and requires both CBA and ACE3.

Dynamic Recon Ops is a randomized, replayable scenario that generates an enemy occupied AO with a selection of tasks to complete within. Select your AO location, the factions you want to use and any supports available or leave them all randomised and see what mission you are sent on.

Designed to be simple to use but with plenty of options to customise your mission setup, the objective behind DRO is to create a way to quickly get playing a new scenario in singleplayer or co-op. With as few changes to the base game as possible, DRO aims to showcase the unique and varied gameplay that Arma 3 has to offer for smaller scale infantry combat.

Additionally, DRO has been designed from the ground up to take advantage of faction mods. If you have any mods that create new factions they will be selectable as player or enemy sides within the mission. However, the scenario itself requires no mods apart from specific terrains if you want to use them.

Main Changelog: https://steamproxy.net/sharedfiles/filedetails/changelog/2640199506

Features
  • Playable in SP or COOP.
  • Dynamic scripting means that no two missions are the same.
  • Menu on startup to select a variety of options including time of day and insertion type.
  • Revive system that takes visual cues from BIS revive but is fully AI compatible and works in both MP and SP.
  • Virtual Arsenal to select starting loadout for both player and AI units.
  • Compatible with CUP, RHS, and 3CB factions.

Updated Features
  • Up to 16 players or AI with scaling enemy numbers so even large groups are challenged.
  • ACE Arsenal available in the Team Planning area and with certain resupply crates.
  • When ACE Medical AI is enabled, AI teammates will heal themselves, and an AI medic will heal others.
  • Updated player enumeration with CBA for reliability for many internal scripts and functions.
  • Updated compatibility with ACE3 3.13.0 medical re-write (fixed invincibility bug, compatibility with Diwako's Armor Plate System, et c).
  • By default, player voices are set to "No Voice" to prevent call-outs.
  • Hostile Civilians have more "typical" insurgent gear.
  • Added additional location types for AO selection.
  • Extended AO now searches in a larger radius for more locations to add, and up to five additional objectives can be added. Enabling both Extended AO and five objectives can create 10 or more objective, demanding a lot from players, so use with caution.
  • Number of selectable objectives has increased from three to five. If used with Extended AO, this can generate over 10 additional objectives, use with caution.
  • ACE Arsenal interaction for team members so you can customize their gear with ACE Arsenal instead of BIS Virtual Arsenal.
  • Added support for factions created with ALiVE's ORBAT (assuming the faction is properly made per ORBAT's documentation).

Included Fixes
  • Fixed server-side targetting by AI (Lock-On Fix), with thanks to Knobb Manwich at SA.
  • Fixed issue with "Take and Hold" task not completing in some instances.
  • Fixed some factions missing vehicles.
  • Other minor bugfixing.

How to Access ACE Arsenal
  • When in the Team Planning area, press the Escape key to exit the menu.
  • You will have a prompt to Open ACE Arsenal via the Action Menu; press your Use Default Action key to open the ACE Arsenal.
  • Create or load your loadout and Close the ACE Arsenal interface.
  • Use the Action Menu (typically Scroll Wheel) and select the Open Team Planning menu action and click Ready in the corner to continue the mission.
10 Comments
BangTail 7 Sep, 2022 @ 3:36pm 
No problem, thank you for keeping the missions current. Cheers!
chazbotic  [author] 7 Sep, 2022 @ 3:03pm 
@BangTail
thanks i found the issue with the music function, i'll push out a fix for this for all missions on the weekend.
BangTail 7 Sep, 2022 @ 9:18am 
Hi again. I discovered the problem. Starting on line 1051 in the "setupPlayersFaction.sqf" there are some lines pertaining to music that come right before the support call. I removed those lines and support is now working again. Maybe this is not the same for everyone but that is what worked for me in case anyone else is having a problem. If you enable 'show script errors' in the launcher, it shows it as an error and as it is executed right before the support script call, I guess it is breaking something. Cheers :)
BangTail 5 Sep, 2022 @ 1:18am 
Cool, I've just double checked to see if I accidentally added a mod to that profile that doesn't belong, but to my knowledge, it is exactly the same as it was 2 days ago and it definitely worked. It is possible that it is something on my end that I am missing, just not sure what at this point as short of totally reinstalling the game, I have tried just about everything. I'm going to get some sleep. Appreciate you looking into it :)
chazbotic  [author] 5 Sep, 2022 @ 1:10am 
@BangTail
i'll check it out. the missions are functionally identical between maps with only minor tweaking for locations and stuff, the supports should be the same.
BangTail 5 Sep, 2022 @ 1:01am 
Just Namalsk, seems fine on others. I can select them in the setup phase, but once I enter the mission, nothing happens.
chazbotic  [author] 4 Sep, 2022 @ 11:32pm 
@BangTail
strange, does this happen on a different mission or with just the required addons? supports seem to work for me in SP for the latest version (CAS, Artillery, Supply).
BangTail 4 Sep, 2022 @ 11:21pm 
Yah, this is in SP. It worked yesterday, now the icons just dont show on the left and there is no support in menu. Thanks for getting back to me.
chazbotic  [author] 4 Sep, 2022 @ 9:25pm 
@BangTail
supports do not work in dedicated MP or hosted MP for clients. they currently only work in SP or for the host when self-hosting. i'm working on some ideas to get them working more consistently in MP and stuff, but sadly they aren't viable unless you play SP.
BangTail 4 Sep, 2022 @ 9:21pm 
Not sure if its something to do with the update, but support is no longer working.