Starbound

Starbound

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No tier merchants
   
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2 Nov, 2021 @ 1:52am
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No tier merchants

Description
No tier armors and weapons for merchants!
Merchant armors and weapons removal mod.

Have you ever noticed how easy it is to go through several stages of progression in a starbound with merchants, especially with different mods? This is no good! This mod aims to fix this by removing weapons and armor from merchants' equipment.

The mod affects only randomly generated merchants on various planets.

Originally posted by Thygsui:
It's free real estate!
6 Comments
Thygsui  [author] 16 Jan, 2022 @ 1:20am 
@Pogngorma

В ванильном старбаунде тоже несложно эксплоитить торговцев. Если есть достаточное кол-во отхила и бабла - приземляемся на хай-тиер планету и ищем торговца, у которого покупаем броню(самым первом делом) и оружие, на что уж хватит.

И вроде похожий прикол есть с торговцами в колониях, которые надо строить в высокоуровневой системе на луне. Там даже отхил не нужен.
GTX 1050 TI gaming 16 Jan, 2022 @ 12:33am 
Честно, наиграл пусть и немного, но у торговцев всегда было вооружение крайне низких тиров. Возможно это влияние модов, тем не менее, за ванилью я такого не наблюдал.
Aethis 3 Nov, 2021 @ 1:55pm 
also i did not think about that second part, but then again in the mine shaft i simply stand in second doorway and use a gun/wand i found, sometimes molotovs
adult poptops are an endangered species and should be regarded as such
Aethis 3 Nov, 2021 @ 1:53pm 
nothing->(mysterious purple stoofs) simply bc there was an avian village on a starry boi
Thygsui  [author] 3 Nov, 2021 @ 2:54am 
Yeah, I just played Starbound this week and jumped from tier 2 gear to tier 7 gear in about 20-40 minutes. That's just a joy killer.
And high tier weapons ain't that bad to get early, but armor is definitely op.

You can do this in vanilla Starbound too, just teleport to the nearest cold or hot world and cheese through damage with healing items.
Aethis 2 Nov, 2021 @ 6:49pm 
i see your point, esp when you start with arcana and civ EPPs