Garry's Mod

Garry's Mod

Not enough ratings
[TTT2] Revenant [ROLE]
   
Award
Favorite
Favorited
Unfavorite
Content Type: Addon
Addon Type: ServerContent
Addon Tags: Fun, Roleplay
File Size
Posted
Updated
358.655 KB
31 Oct, 2021 @ 7:43pm
5 Jan @ 5:12pm
9 Change Notes ( view )

Subscribe to download
[TTT2] Revenant [ROLE]

Description
Dying makes you angry...

You have to use TTT2 in order to use this role. Additionally using ULX for TTT2 is recommended. Report bugs concerning this role here[github.com] and submit new role ideas here[github.com]. A list of all currently available roles can be found here.

Discord: https://discord.gg/Npcbb4W
Source: https://github.com/TaintedEnergy/ttt2-role-reven




You appear as Innocent to yourself and others, and are on the Innocents team. However, when you die, you will respawn as a Revenant on your own neutral killing team. Revenants also get a 50% extra damage multiplier bonus.



Convars are variables that are introduced to allow server owners to customize the gameplay without changing the code. There are always a handful of convars automatically created by TTT2, that define the spawn parameters of this role and are found in ULX. Additionally there might be some role specific convars, which have to be set in the server config file.

Normal Role Convars (also found in ULX):
# enable or disable this role ttt_revenant_enabled [0/1] (default: 1) # the percentage of players that are spawned as this role ttt_revenant_pct [0.0..1.0] (default: 0.17) # the limit of players that spawn as this role each round, this overwrites the percentage ttt_revenant_max [0..n] (default: 1) # the probability each round of this role being spawned at all ttt_revenant_random [0..100] (default: 30) # the amount of players needed for this role to spawn ttt_revenant_min_players: [0..n] (default: 6)

Rolespecific Convars:
# How long it takes a Revenant to respawn ttt2_reven_revival_time [0..100] (default: 15) # Respawn as a Revenant at world spawn locations rather than at your dead body ttt2_reven_worldspawn [0..1] (default: 0) # Bonus damage multiplier a Revenant has ttt2_reven_damage_bonus [0.0..5.0] (default: 0.5)