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If I had the money and resources, I would start a Dev team that would concentrate on working on all the dead mods, as well as working with Authors who are still working on theirs!
I found out that the bug I mentioned comes from a version of SEUT (the SE blender plugin), causing collisions not to update. There is a beta version out that fixes this specifically: https://github.com/enenra/space-engineers-utilities/releases/tag/v1.0.0-beta.2