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ie: when you fire off say an X4 revolver, does it do an individual 15% chance roll for an x4, and failing that does a second check at 20% for an x3 proc, and failing that roll for the x2, and then if needed the x1 proc happens (100%)? Or does it do a single "roll" assigning windows between 1 & 100, so that 1-15 is an x4 proc, 16-35 is an x3, 36-75 is an x2 and anything else is an x1?
This is a purely academic question and makes little difference in the final result even if it does change the chances somewhat, but it really has piqued my curiosity.
2: Same question for the hellfire; it seems like it even burns down fire based enemies.
3: Kroms pistol also seems to have something extra making it proc more/harder, any thoughts?
thanks! good guide!
is it significant? absolutely not.
from what i gathered spark is useless since it does literally nothing for the standard procs (no tech consumption) AND the special procs, since the special procs are "rare" and only use a minute portion of the techpool, the pool regens faster than the proc-consumption on those weapons and thus spark does not change anything.