Empyrion - Galactic Survival

Empyrion - Galactic Survival

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Loop 1 - Simple
   
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Blueprint: Base
Custom: Terrain Base
Tags: Blueprint
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81.485 KB
14 Oct, 2021 @ 8:46am
15 Oct, 2021 @ 9:10am
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Loop 1 - Simple

In 2 collections by sulusdacor
Builders Resources
5 items
Everything? - EVERYTHING
380 items
Description
nothing fancy, just some examples for signal Loops.

the basic loop is the one you are probably looking for, meaning it toggles through multiple states while only one is active.

Text from the LCDs:


simple Loop
just switches between two states.
uses only motionsensor and one delay signal chain link.
[size=5][example is shown with LCDs, but you can do a lot more -] think landing lights,doors,traps etc.
playaround with delaytime+signals to get what you want][/size]
[size=5]
the basic principle is the same for all loops:
you have a start signal (here always motionsensor, but can be other) that triggers a next signal over a delay.
in more complex loops is triggers multiple signals linked by delay chains. (see the basic loop, requires set/reset signal)
the motionsensor then restarts the loop again.
(limitation of simple loop is that you can only "properly" switch between two states, not more -> shown in simple loop extended)

(for the basic loop and more complex stuff -] see Biplane example below)
in the examples the motionsensor has two functions: as starter and as the looper by "storing" a signal.
starter can be anything that gives out a signal.
for the looper at the end you need an item that can give/trigger signals and follow them.
a ramp/shutter etc would do the trick


Protagonist by CrazyZ
https://steamproxy.net/sharedfiles/filedetails/?id=2427332205
(example of a simple loop)

Future Industries Biplane by reptilious
https://steamproxy.net/sharedfiles/filedetails/?id=2454877283
(fairly complex example of a basic loop with a start signal over lever and the looping is achieved with a shutter)

(spoiler!) Deepmine POI in the Game stock POI blueprints
(example for a trap with a basic loop and motionsensor
+ uses extensive set/reset signals which can do other fun stuff if you want to check it out)


simple Loop(exteneded)
just stacks up signals and the builds them down.
uses only motionsensor and a longer delay signal chain.
[size=6](just a variation to show the basic chaining of delay signals, still a nice feature for loading bars etc)[/size]


basic Loop
toggeles through the states.
uses only motionsensor, a delay signal chain and a set/reset signal.
[size=6](this is the standard Loop like you imagine it)[/size]


basic Loop(on/off)
toggeles through the states.
uses motionsensor,lever , a delay signal chain and a set/reset signal.
[size=6](simple on/off switch integration at the start, like turn off traps etc.)[/size]


Disclaimer:
Feel free to upload/modify/update/... my builds how you like and upload them to the workshop, i don't mind at all (includes older builds on the workshop too + stuff in my dropbox empyrion folder[www.dropbox.com]).
Concering linking/credits: do as you like, i don't care.


youtubes
sulusdacor: https://www.youtube.com/channel/UCGbd1yXzRtoRkVTD1Xuli4g
(somewhat more "polished" stuff, emphasis on somewhat ;) )
sulusdacor-archive: https://www.youtube.com/channel/UCOOU7L1tB8wUAYLjjTy0waQ
(just me building stuff, mostly without sound)

[Signal Loops explained, Set/Reset, builders ressource]