Instalar o Steam
Iniciar sessão
|
Idioma
简体中文 (Chinês Simplificado)
繁體中文 (Chinês Tradicional)
日本語 (Japonês)
한국어 (Coreano)
ไทย (Tailandês)
Български (Búlgaro)
Čeština (Checo)
Dansk (Dinamarquês)
Deutsch (Alemão)
English (Inglês)
Español-España (Espanhol de Espanha)
Español-Latinoamérica (Espanhol da América Latina)
Ελληνικά (Grego)
Français (Francês)
Italiano (Italiano)
Bahasa Indonesia (Indonésio)
Magyar (Húngaro)
Nederlands (Holandês)
Norsk (Norueguês)
Polski (Polaco)
Português (Brasil)
Română (Romeno)
Русский (Russo)
Suomi (Finlandês)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Relatar problema de tradução
I do really want to give it a final polish and unkink some of my balance issues in the end though.
I can't speak for others, but I personally would be very grateful for a 'final' polish update! ^^
As previously mentioned, I prefer playing with your mod, which just makes more sense in my eyes than either Vanilla or WeaponCore 'warefare' gameplay. Also WC has been a little janky from time to time, never mind that they just changed and also removed some stuff >:(
Your mod on the other hand, which might be a more simpler modification to SE's gameplay compared to WC or so has just worked great for the better part in the last 2-3 years or so since I've been using it =)
Life can be unpredictable so I won't be counting on an update but rather hoping for it... if that makes sense =)
PS: Keen can make some good looking turret models and whatnot but not good 'gun gameplay' in my opinion >_>
Your mod fixes that! :D
The range at which this all can happen is far beyond visual range so the built in target locking system would be pretty useless anyway.