Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I do really want to give it a final polish and unkink some of my balance issues in the end though.
I can't speak for others, but I personally would be very grateful for a 'final' polish update! ^^
As previously mentioned, I prefer playing with your mod, which just makes more sense in my eyes than either Vanilla or WeaponCore 'warefare' gameplay. Also WC has been a little janky from time to time, never mind that they just changed and also removed some stuff >:(
Your mod on the other hand, which might be a more simpler modification to SE's gameplay compared to WC or so has just worked great for the better part in the last 2-3 years or so since I've been using it =)
Life can be unpredictable so I won't be counting on an update but rather hoping for it... if that makes sense =)
PS: Keen can make some good looking turret models and whatnot but not good 'gun gameplay' in my opinion >_>
Your mod fixes that! :D
The range at which this all can happen is far beyond visual range so the built in target locking system would be pretty useless anyway.