Total War: WARHAMMER II

Total War: WARHAMMER II

159 ratings
Maneater cultural variety
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Tags: mod, Graphical
File Size
Posted
Updated
195.209 MB
11 Oct, 2021 @ 8:52am
8 Mar, 2022 @ 3:48pm
17 Change Notes ( view )

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Maneater cultural variety

Description
Have you ever though to yourself, "Maneaters are supposed to gather equipment from many cultures, yet they all look like Imperial pirates?"

Then this is for you, maneaters that have equipment from around the world!

This mod should be fully safe to add and remove at your leisure and should have no gameplay effect besides aesthetic variety.

Finally got around to making a version for Warhammer 3 linked below. Due to texture stuff changing anything added to WH3 version won't be backported to this one, as I'd essentially have to do everything twice.

https://steamproxy.net/sharedfiles/filedetails/?id=2793906227
76 Comments
Fortress Play 10 Feb, 2023 @ 7:47am 
This is amazing thank you for this
Gleen Cross 8 Aug, 2022 @ 7:22am 
They look cool, but the ones who have a dwarf beard look really weird, lol if it was that dwarf helmet who have a metal beard, ok, that one looks great... now the literal dwarf beard, not so much
Garuk Seln  [author] 13 Apr, 2022 @ 12:45pm 
At about 99% for having a Warhammer 3 version. Broken models and whatnot fixed (except for the brettonian bucket helmet. Still trying to fix it). Then I want to try and make a more attractive mod image. Though if anyone is artistically inclined, I would be happy to accept help and credit the contributor.
dinglebop jones 13 Apr, 2022 @ 10:02am 
LOL, I just noticed the one with a goblin corpse used as a flag.
dinglebop jones 13 Apr, 2022 @ 10:00am 
Wow, you really had a lot of fun with this didn't you? I'm still finding new variations!
Garuk Seln  [author] 11 Apr, 2022 @ 9:18am 
I'd like to try and port and expand the mod. I was waiting for the dust to settle with the tools I used to make it in the first place, so I didn't have to do it all over again. It is still gonna take a bit, hopefully not too long.
Bonsai 11 Apr, 2022 @ 6:58am 
@Garuk Seln Do you intend to port this excellent mod to Warhammer 3? If not, would you mind if I give it a try and credit you?
Garuk Seln  [author] 8 Mar, 2022 @ 3:58pm 
Whoops, thanks lingling, I think I've sorted it.
Lingling 8 Mar, 2022 @ 1:30am 
Hey, I found a small bug. You left a rigid_model of the beastmen giant in the files that causes it to glitch out ingame because there's an ogre mixed in
Garuk Seln  [author] 2 Mar, 2022 @ 8:47pm 
A small fix for a part that wasn't moving properly and also something new I thought I'd try. Instead of the maneaters having a color scheme based on the faction they are fighting for, they should have a wider variety of color schemes from each other in a single unit. If this proves too confusing, I'd be open to changing it.