Empyrion - Galactic Survival

Empyrion - Galactic Survival

38 ratings
lowgrim - hv
   
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Blueprint: Hover Vessel
Custom: Airtight
Tags: Blueprint
File Size
Posted
170.959 KB
6 Oct, 2021 @ 1:35pm
1 Change Note ( view )

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lowgrim - hv

In 1 collection by sulusdacor
Everything? - EVERYTHING
380 items
Description
a brick to smash things
(heavy armor combat tank with interior that you can drive through the front door)

Reforged Version Here
-------------
notes:
-combat steel + hardened steel (front towards enemy -> front has most armor)
-1 cockpit, 3 passenger seats
-23 small turret spots (3 are NOT retractable, rest is) +1 Artillery Spot (comes with max Vanilla Turret Limit = 1 Artillery + 14 small ones -> 6 Miniguns Turrets, 4 Plasma Turrets, 4 Rocket Turrets)
-ammo: 14k + 21k
-6 mounted weapons (+1 if you use the antenna spot above too) -> comes with 6 Gatlings
-the usual stuff: armor locker, clone chamber, o2 station, medic station
-all thrusters behind shutters and space for upgrades (mostly for Reforged)
-1 constructor, Cargo 2k + 5k (+some deco argo boxes)
-2 Harvesters (behind 1 block in front), harvest cargo 7k
-not the most mobile hv due to armor (vanilla version is somewhat okay)
-over 100k CPU, sits at 86% efficiency with 109k CPU

possible upgrade spots/room
the open spots in the Wall:
-passenger seats left and right
-hallway left and right to the beam towards the outside wall
-hallway top remove the railing blocks, lots of space(seems kinda close to the outside, but found this gets nearly never hit, so quite safe)

cockpit area:
-left+right remove the red cylinders (for reforged 3 block generators or other stuff)

there are some minor holes/room here and there when you pan through in godmode. if you play vanilla you could move the backwall of all thrusters 1 block to the outside. all 2x2 thruster blocks have 1 block space behind for the reforged thrusters. so if you play only vanilla you could get quite a lot of space this way.

why has this not more Stuff/Weapons or better Armor etc. ?
the simple reason is CPU. i wanted this to work in default Vanilla (Device Limit + Weights + CPU ON). i ran into quite some CPU problems with that, so this is why you only have for example 1 constructor or gatlings and no higher tier mounted weapons and so on. The Hardened Steel buffer instead of combat steel is the same. As with all builds feel free to modify to your liking + upload stuff on the workshop. i do not mind at all.

Signals
MS Dronehatch - turns the motionsensor + LCD for the drone hatch off
MS back+bottom - turns the motionsensor at the back door and bottom shutters off
(basically these two signals "lock" the vessel + set all stuff to manual)

armor
shell is combat steel, filling is hardened steel (see picture). normal building material is steel. the bottom is after the (expandable) front section hardened steel to on the outside. since you should not get hit on your underside anyway this should not be an issue. all mostly done for CPU reasons.
(if you want to "armor this up more" simply use the replaceblocks command, but keep handling+CPU in mind)

author ramblings
my original idea was a "big" T4 vanilla tank under the 100k CPU, with maybe upgrade/conversion for reforged possible. but i found this was simply not possible, at least not with the build style, meaning a buffer area and big interior that does not get breached at the first sign the shields give out. which is a bit of a shame since shields dont hold long ... so i quite early was on the "build for reforged mainly" route. the vanilla version was a bit of an after thought. most things like space behind thrusters and the upgrade space is not needed for vanilla and probably pushed this higher then it needed to be, if it were purely a vanilla build.
my main guidelines/goals on this build were:
- a closed bottom side
(meaning you could not see the hover engines and they needed to be behind at least 1 block)
- large ammo
(not had a number here, usally more = better^^)
- interior
(for the usual suspects, clonechamber, medic. the dronehatch i felt for the size of the vessel was a bit of a must.)
- full vanilla weapon limit
(turrets max + some mounted weapons.)
- no blocked thrusters
- armored
(thrusters behind shutters and you could lose a part of the vessel before it breaches/fails. so some armor was requirement)

Harvesters are there since this was build before the "drive over trees"-update. in case you are wondering.

overall fairly happy with the result, since you have room to extend it. for a pure vanilla focus to much wasted space. (see at back where i had to remove thrusters for cpu reasons). it was a bit of a hard build, since this is my first big hv. and for this maybe a bit to much of a step up from my usual small builds. so yeah. in the end it is done ;)

Disclaimer:
Feel free to upload/modify/update/... my builds how you like and upload them to the workshop, i don't mind at all (includes older builds on the workshop too + stuff in my dropbox empyrion folder[www.dropbox.com]).
Concering linking/credits: do as you like, i don't care.


youtubes
sulusdacor: https://www.youtube.com/channel/UCGbd1yXzRtoRkVTD1Xuli4g
(somewhat more "polished" stuff, emphasis on somewhat ;) )
sulusdacor-archive: https://www.youtube.com/channel/UCOOU7L1tB8wUAYLjjTy0waQ
(just me building stuff, mostly without sound)

[CPU T4 + Level 20 Tank]
1 Comments
Pear78 9 Oct, 2021 @ 6:01pm 
what a beast, very nice sulus