Space Engineers

Space Engineers

78 ratings
Godiva Mech (WIP)
   
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Type: World
File Size
Posted
Updated
1.162 MB
20 May, 2014 @ 10:00pm
1 Jun, 2014 @ 8:21pm
11 Change Notes ( view )

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Godiva Mech (WIP)

Description
A customizable, 3-player controlled battlesuit with detachable arms. Inspired by Death'sHead's Razor Rhino. Feel free to leave a comment, or post any bugs or concerns. Rate, subscribe, or favorite to motivate me to make improvements!

I would like to remind everyone to be patient and bear with us. This is still a work in progress. Small changes are making a difference, but it's still far from perfect.

To the guy who hates the name because it's chocolatey: Lady Godiva was an 11th-century Anglo-Saxon noblewoman who, according to a legend dating back at least to the 13th century, rode naked through the streets of Coventry in order to gain a remission of the oppressive taxation imposed by her husband on his tenants.

Current Bugs:
Balancing Issues
Gyro Issues
Speed Issues
No Paint
27 Comments
SILVEREAGLE 5 Apr, 2023 @ 1:35am 
But the author has not replied to me on any of them. I spent time and work getting the back. Author was online when I sent a friend request and requested to take them over. Since they haven't been updated since 2014. I waited 24 hours so my work and time spent doing data recovery ain't wasted I am uploading the three I have got a work around fix for.
SILVEREAGLE 5 Apr, 2023 @ 1:32am 
I have a fix
bonora.e 18 Nov, 2022 @ 12:19pm 
is corrupted
RazerBandit 6 Jul, 2015 @ 3:44pm 
i loaded this and as soon as it loaded the mech broke into pieces, anything i can do?
Golem Kid 17 Mar, 2015 @ 7:11pm 
3 cocpits? Hmmmm...
Doomey 2 Jun, 2014 @ 1:44pm 
Hmmm seems to have severe power problems as a well as very bad movement. The power seems to be solved by adding another large reactor with the other one. Also 10 more gyros combines with another large thruster on each side helped with the movement problems. Cool looking mech but a bit frail and slow.
DrChocolate  [author] 1 Jun, 2014 @ 8:27pm 
The arms are now fully functioning seperate ships. If they happen to break off, you can just fly them back to base for repairs!
Braethias 1 Jun, 2014 @ 8:24pm 
So you know with the bits attached by rotors, will count as seperate craft, following inertial dampeners rules about motion. You'd be better off removing thrusters from the arms entirely and having them purely be rotor/gyro bound.
DrChocolate  [author] 1 Jun, 2014 @ 2:40pm 
Hey everybody! Haven't done a stitch of work since uploading it a week ago, but I'm bringing some help onboard to debug this mech for us. Yes I realize it's a floating hunk of metal with no real application, but we are working on that.

The green ship was brought in by a contributor and forgotten about before saving. I will remove the ship on another update. Thanks everybody, all comments are considered!

85% chocolitized.The name was inspired by a user on my friends list, Godiva Chocolate. I could think of no other name, but I wanted something chocolate related.
Mike Loeven 1 Jun, 2014 @ 2:05pm 
so .... is it the 75% or 85% chocolate version ?