Cities: Skylines

Cities: Skylines

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22 Cortlandt Street [RICO]
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4.042 MB
4 Oct, 2021 @ 8:58am
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22 Cortlandt Street [RICO]

In 2 collections by _luminou_
Luminou's creation
287 items
New-York Buildings
36 items
Description
22 Cortlandt Street [RICO]

Originally built as a branch of the East River Savings Bank at 26 Cortlandt Street between 1931 to 1934, this small Art-deco building would later be expanded in 1971 with an International-styled office tower to be called 22 Cortlandt Street built on top while preserving the original building.
According to Wikipedia, the original bank was designed by Walker & Gillette while the tower addition would be designed by Emery Roth & Sons.
The building sits along the remaining block of Cortlandt Street that ends at Church Street and stands adjacent to the World Trade Center Complex.
When the East River Savings Bank merged with other firms, the Century 21 Department Store would eventually move into the building and found its flagship store here.
The Store suffered significant damage during the September 11th Attacks, but would survive, renovate, and reopen in 2002.

Thank you to GayusJuliusCaesarRainbowus for having commissioned this building!

Adapted for CitiesSkylines
Scale 1:1
Size: 9x8
No DLC and no Mod required

Logos available for the building in additional pack


You enjoyed my work ?! Upvote the asset!

Contain all textures and LOD files, no color change
Triangles: 11.956 / 369
Texture: 1024x512 / 256x128

Rico Setting
Office Level 3
Construction Cost: 150.000
Workplaces: 300


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6 Comments
Sr.Swag 7 Oct, 2021 @ 11:40pm 
Great work, looks fantastic.
But that's a lot of triangles !
GregThunder 5 Oct, 2021 @ 3:10pm 
Good work!
MadCat3D 4 Oct, 2021 @ 7:09pm 
Amazing work as always!!
Sam Payne 4 Oct, 2021 @ 5:11pm 
Thank you for making this!
Revan 4 Oct, 2021 @ 4:44pm 
Great Job :) One more nyc building I hope others will arrive, why not Barclay-Vesey Building ;)

https://fr.wikipedia.org/wiki/Barclay-Vesey_Building
cmdp1989 4 Oct, 2021 @ 11:07am 
Looks great! My only thing would be if theres a way to avoid those vanilla reflections on the glass, cause if you look at it, sometimes you get some houses next to it, which in a way ruins the immersion factor of the building. Other than that, its freaking amazing!