Rivals of Aether

Rivals of Aether

180 ratings
Tapu Koko
   
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File Size
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3.708 MB
1 Oct, 2021 @ 10:50am
16 Apr, 2022 @ 12:42pm
16 Change Notes ( view )

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Tapu Koko

In 1 collection by TheSmashWaffle #savetf2
Waffles of Aether
31 items
Description
Storm into battle with the guardian deity of Melemele Island: Tapu Koko from Pokemon Sun and Moon! Shell shock your foes with a variety of quick, fierce, and powerful attacks utilizing Koko's unique build and electric abilities!

Credits
Animation, Coding, and Presentation - TheSmashWaffle
Additional SFX from Pokemon Sun and Moon, and Super Smash Bros. Ultimate

Tapu Koko and all things Pokemon belong to Nintendo, Game Freak, and The Pokemon Company
20 Comments
plutopos 10 Jul, 2023 @ 1:44pm 
The down special (counter) doesn't work most of the time for me. Is it a bug?
D YellowMadness 13 Jun, 2023 @ 4:30pm 
@TheMadKat: Crouching actually already greatly reduces knockback in this game although I don't think most people know that. Maybe you meant more so though?
tapumasu 5 Apr, 2022 @ 12:03pm 
Super fun character, love the way they're designed :steamthumbsup:
Coleslaw 22 Mar, 2022 @ 12:34pm 
Do you think you could make the other tapu's playable as fighters?
DeltaDragon 27 Jan, 2022 @ 2:52pm 
Awesome character! but it really sucks when i try to use an electrified move, and i get hit before it comes out. It double sucks because it gets rid of the electric field. Some super armor on the start or it not getting rid of the field would be nice.
TheMadKat 1 Jan, 2022 @ 2:50pm 
Wouldn't it be cool if Koko's crouch reduced the amount of damage and knockback he took, since he's fully inside his shell?
-Parpar- 25 Dec, 2021 @ 9:14am 
what if sableye was the fighter to rival of aether?
TheMadKat 13 Dec, 2021 @ 12:02pm 
It would be nice if Tapu Koko's moves came out faster. Right now his moves (tilts, fair, and strongs, mostly) feel really slow, especially considering how little KO power they have. Dstrong in particular is too slow to be an effective get-off-me move.
Berserk Inferno 10 Dec, 2021 @ 3:09pm 
Also. That's one of the best crouch sprites I've ever seen.
Berserk Inferno 10 Dec, 2021 @ 3:08pm 
A little bit of feedback;

I think the character is really good in concept. I like the electric terrain activation and buffing, it's really interesting to play with.

I would suggest increasing the sweetspot size a bit on fair, uair, and forward tilt, I find it a bit too difficult to hit consistently.

I would also suggest modifying some of the launch angles to be more horizontal, fsmash for sure maybe fair, not 100% on what else. just to make it a little easier to kill.

Last thing on the forward special I would make the loop animation a hitbox or just transition straight into pratfall if you miss the move. As it is, it's a little confusing