Airships: Conquer the Skies

Airships: Conquer the Skies

27 ratings
More Guided Missiles
   
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Type: Mods
File Size
Posted
Updated
1.417 MB
30 Sep, 2021 @ 7:04pm
13 Oct, 2021 @ 9:15am
2 Change Notes ( view )

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More Guided Missiles

Description
Adds more sizes of guided missiles to the Guidance Systems tech. Now with Nukes!
21 Comments
inkyboi  [author] 18 Aug, 2024 @ 6:20pm 
I actually had not realized that was an issue, seeing as it's mostly a joke weapon. I'll update it soonish to make it usable.
Mooshrooman 18 Aug, 2024 @ 9:54am 
Quick question: The nuke costs more than the money limit. How am I supposed to use it?
ethanlor27 21 Jul, 2023 @ 1:44pm 
Thermal Signature Detected
Imperial Strategist 15 Oct, 2021 @ 4:46pm 
please make it work, the points are worth it
Drano 15 Oct, 2021 @ 12:09pm 
or make a mod that adds a 4 rocket version of the vanilla big rocket
Drano 15 Oct, 2021 @ 12:06pm 
can you change your rocketsso that they are affected by the final rocket tech choise (4 rockets or 60% accuraty)
you could change the effect to 60% more speeeeeed ;)

sitll super cool mod
keep up your good work :steamthumbsup:
inkyboi  [author] 15 Oct, 2021 @ 5:34am 
These are all really great ideas, which include some very experimental features that may or may not work, and messing with crew/troops has a way of going wrong for me ;D

I'll look into them some time, but for now other mods will have my priority!
Imperial Strategist 15 Oct, 2021 @ 12:31am 
Like bombers that fly beneath the airships, and launch either, small 1 small or tiny missiles, require 4 crew and 6 supply, but can destroy enemy air planes as well as airships
Imperial Strategist 14 Oct, 2021 @ 9:50pm 
Next Imperial order:
Planes that launch missiles, like torp bombers, and use the cluster rockets
inkyboi  [author] 14 Oct, 2021 @ 7:05pm 
No problem! After all, everyone likes explosions!