Source Filmmaker

Source Filmmaker

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Pumpkin Hill
   
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Map
Tags: SFM
File Size
Posted
Updated
3.401 MB
29 Sep, 2021 @ 2:24pm
29 Sep, 2021 @ 3:20pm
5 Change Notes ( view )

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Pumpkin Hill

Description
Content Pack for all the models on the map! Including some models that aren't there, such as the ghost train.
If your map has red ERRORs or you can't alter the props fixed in the map then you may need the Content Pack for it.

Knuckles most Halloween-themed stage from Sonic Adventure 2. This stage was then made into a Garry's Mod map by Clown Main who given me permission to port it to Source Filmmaker. (The GMod map can be found here.)
This is the first time I ever uploaded a map like this so let me know if there is any errors (if models are not showing up at all, will make a content pack.)

Changes from GMod map:
  • Removed music, death-triggers and what not. Purely a scenery map after all.
  • Pumpkins, trees, scarecrows and other props are regarded as "other entities". Right-click the Primary Viewport and click "Draw Game Entities" and tick Other Entites.
  • Some of the props have been removed to allow scene building, but still available on the content pack. (Sorry Clown, that includes the "credit brush", it would of been in the way of camera scenery.) If there are still props in the way of things you can make animationsets out of them to remove.

Includes:
pumpkinhill.bsp
Popular Discussions View All (1)
4
15 Aug, 2022 @ 7:45am
Art & Videos
Mystic Monkey
13 Comments
Shabble 13 Dec, 2021 @ 1:21pm 
do do do do do do do do do do do
Theo Rex 5 Oct, 2021 @ 5:00pm 
pumpkin hill theme starts playing
76561198095779111 2 Oct, 2021 @ 4:26am 
City Escape from SA2B ?
Mystic Monkey  [author] 1 Oct, 2021 @ 2:21pm 
@Weeklong
I agree. Been practically begging for this map to be ported to SFM.
And the thing is, it wasn't that hard for me to port Pumpkin Hill to SFM. With GCFScape I could extract the models and materials from any Source engine map, just recreating Pumpkin Hill would of been an absolute struggle if Clown Main didn't kindly give me the .vmf of his GMod map.
All I had to do then was open that .vmf file in SFM Hammer, delete triggers and things that SFM animators don't use and that's it, save it on the SFM Hammer and it worked dandy.
If it was that easy for me, why won't most other GModders do it? Or the very least trust their GMod maps to SFM users to upload for them like what Clown did.
Weeks 1 Oct, 2021 @ 1:43pm 
Imagine all the adventure maps
Mystic Monkey  [author] 1 Oct, 2021 @ 10:45am 
@Spyro the Dragon
If the models are still broken to you, or if anyone else is meeting with broken models then I provided a content pack of all the models in the map.
Mystic Monkey  [author] 30 Sep, 2021 @ 5:03am 
Never thought any of my maps would reach the front page, though it's still thanks to Clown Main for that.

@Spyro the Dragon
I was concerned that would happen, but as of yet no one else reported me the problem. If the problem is common then I will release a content pack.
When I first tested the map in private I expected ERRORs but was surprised it included all the custom content.
I'm not sure how to help if only a few others have the problem while others don't.
Чап 30 Sep, 2021 @ 2:11am 
Good job
ediskrad327 30 Sep, 2021 @ 12:05am 
Thanks Mystic Monkey very cool.
76561198095779111 29 Sep, 2021 @ 9:47pm 
There is ERROR everywhere, but the map does show up