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I agree. Been practically begging for this map to be ported to SFM.
And the thing is, it wasn't that hard for me to port Pumpkin Hill to SFM. With GCFScape I could extract the models and materials from any Source engine map, just recreating Pumpkin Hill would of been an absolute struggle if Clown Main didn't kindly give me the .vmf of his GMod map.
All I had to do then was open that .vmf file in SFM Hammer, delete triggers and things that SFM animators don't use and that's it, save it on the SFM Hammer and it worked dandy.
If it was that easy for me, why won't most other GModders do it? Or the very least trust their GMod maps to SFM users to upload for them like what Clown did.
If the models are still broken to you, or if anyone else is meeting with broken models then I provided a content pack of all the models in the map.
@Spyro the Dragon
I was concerned that would happen, but as of yet no one else reported me the problem. If the problem is common then I will release a content pack.
When I first tested the map in private I expected ERRORs but was surprised it included all the custom content.
I'm not sure how to help if only a few others have the problem while others don't.