Tabletop Simulator

Tabletop Simulator

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16 May, 2014 @ 3:12pm
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Lonely Star

In 1 collection by GalvanicChoir
Lonely Star Trilogy
3 items
Description
From the Creators of Hoblins comes Lonely Star, a game of cooperation as you work together to stop the darkness!
How to play:
If you are the darkness, skip your first turn (the admin should always play the darkness)
How to be a player:
Take the pawn that is your color. That is your ship.
At the start of your turn, roll 1 sun die. Act according to what you roll
Blank: You cannot do anything this turn
1: You may move one tile
2: You may move two tiles
3: You may move three tiles
4: You may move four tiles
5: You may move five tiles
Sun: You may cure an adjacent tile. Flip a moon tile over so that it is blank.
Then end your turn
How to play the darkness:
You are the darkness. Pure hatred, exactly what consumed the planet that spawned you. Well, not exactly...
The roll of the darkness is to provide players a fun experience without it being to easy or difficult. Don't try to work against the players or with them, but be neutral.
At the start of your turn, you roll die equal to the number of players there are. Act according to the dice roll.
Blank: You cannot do anything this turn
1: You may move one tile
2: You may move two tiles
3: You may move three tiles
4: You may move four tiles
5: You may move five tiles
Moon: You may infect a tile. Flip an adjacent tile over so it has a moon on it's front (You may not infect a tile a player is on unless it cannot move (See 'how to win'))
NOTE: You may only infect a tile THEN move. You may move tiles equal to the highest number you rolled. Do not add the numbers together.
Then end your turn.
Movement:
You move spaces equal to what you roll (In the case of the darkness, you move the highest number you rolled)
There are 3 areas of the board: The Core, The Mid-Lands, and The Outer Rim. The core is the middle peice (the largest) on the board. The mid-lands are the tiles adjacent to it. The outer rim are the tiles closest to the edge of the board. When moving, you cannot move diagonally (Excluding if you are entering or leaving the core) But you may only move the adjacent tiles of the area you are in, or you may move to the next area, which is going to be straight ahead or behind your tile.

How to win: The objective for players is to defeat the darkness by curing all the tiles around it, stopping it from moving. The players win if the darkness cannot move.
The darkness wins by defeating all the players. You defeat a player by infecting all the tiles around it, AND Infecting the tile it is on.

Overall, enjoy!

Tips and Tricks!
Surround the darkness. That way he can't infect tiles to escape!
Roll dice off of the table. It might sound weird, but when it responds, it rolls the dice!
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16 May, 2014 @ 4:58pm
Questions?
GalvanicChoir