RimWorld

RimWorld

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Autoharvester Auto-cycle
   
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Mod, 1.3
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732.838 KB
15.9.2021 klo 21.51
16.9.2021 klo 0.39
2 muutosilmoitusta ( näytä )

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Autoharvester Auto-cycle

Kuvaus
Small modification to the autoharvester & autosower from "Vanilla Factions Expanded - Mechanoids" that makes them periodically do their thing without player intervention. You can now configure them to sow/harvest every X days.

Should be compatible with existing saves.

(Disclaimer: I am not affiliated with the team that made VFE - Mechanoids)
Suositut keskustelut Näytä kaikki (1)
1
27.4.2022 klo 10.00
Make autoharvesters work with hydroponics and artificial ecosystems
Quantum Book
25 kommenttia
FlufflyKittens  [tekijä] 6.7. klo 22.57 
I believe the mod already comes with the source code. I permit anyone to use the code however they want. I probably won't maintain this mod since I haven't played with mechanoids in ages.
Korovo 6.7. klo 13.09 
sadly it's outdated. Can you share the code if you are done with this mod?
Prester 20.12.2023 klo 11.19 
breaks the game for me, sadly. like the idea and that its lightweight and not adds a lot of extra
donder172 14.6.2023 klo 15.22 
Does this work in 1.4?
Chris 2.1.2023 klo 15.15 
i secound the update makes them so much more usefull
Velxra 21.10.2022 klo 15.16 
Please update to 1.4
selest19 9.7.2022 klo 7.33 
thats intentional from the VFE team but hydroponic unblocked would be cool
M870 Rush B! 27.4.2022 klo 10.04 
Hello Sir, Is it possible to implement that autoharvesters work with hydroponics and artificial ecosystems from vanilla furniture expand --- farming? it seems like to be blocked by staff when harvest corps from hydroponics.:steamhappy:
Bando 19.3.2022 klo 11.11 
Yes this is the mod I was looking for. Saved my day.
Pillowesque 1.2.2022 klo 21.42 
Narrowed it down to this mod, it pulls a "cannot find thingdef" for mechanoid liquid cooler in a patch or something maybe it's for an old patch before VFE:ME got integrated? At any rate, I hate red errors so I figured I'd save others some work