Volcanoids

Volcanoids

207 ratings
Assault Rifle
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Category: Mod
Tags: Weapon
Mod Multiplayer: ClientServer
File Size
Posted
Updated
17.014 MB
14 Sep, 2021 @ 11:21pm
9 Dec, 2024 @ 1:25am
17 Change Notes ( view )

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Assault Rifle

Description
Mod Type: Player Weapon + Ammo

Description:
- You have something for long and close range...
- But how about when something is kind of between these two points?
- That's where the Assault rifle could be handy.
- As a bonus the SMG supports all the regular SMG ammo.
- That means once you get the new gun, you can leave the old one in the drillship.

Other mods of the same type:
Sniper Rifle Mod Link
Heavy Shotgun Mod Link
Pistol Mod Link

This is a sample mod:
- The Volcanoids Mod SDK will include scene with art pieces.
- You can assemble new weapons without the need to model or texture anything!
- Any of the Caps weapon mods can be used as starting point for your own weapons.
- You can simply replace the model, readjust the components and publish your weapon as a new mod!
- See the documentation section below for more info.

Modding documentation:
- Make sure to check the basic documentation before moving onto the specialized guide

Steam Guide - Basic Modding Guide Link

- This mod includes detailed documentation covering everything you need to know to make new weapons.

Steam Guide - Player Weapon Modding Guide Link

Steam Guide - Technical weapon modding guide Guide Link

24 Comments
Arling 28 Jun, 2024 @ 12:25pm 
nice SMG. thx.
T-TaaN 7 Sep, 2023 @ 10:10am 
Why weapons of yuor mods and any ammo for them cheaty cheap and doesn't require any manufacturing modules? The same issue for armor that is acceseble from T0 while it's basically T4
WW2Wonder 17 Aug, 2023 @ 9:47pm 
Hey captain why do you not just put these mods into the actual game? (be it as game completion content for the 100 slot backpack or as base stuff for the guns)
Captain  [author] 14 Aug, 2023 @ 12:10am 
The mod has been tested during the 1.30 Tesla Update and it was working well.
Will be retested again before release of the 1.31 Update.
AndiNova 18 Jul, 2023 @ 7:12pm 
weapon name and description wrong, lists it as just SMG.
Rendor 18 Jul, 2023 @ 11:53am 
All turrets and ammo available with mk-1 production
Sinicus 1 Jul, 2023 @ 4:46pm 
I feel like the ammo stacks are to small, it takes way to much inv space to hold a decent amount of ammo.
SGAMEZ 24 Jun, 2023 @ 4:35pm 
NullReferenceException: Object reference not set to an instance of an object
at WeaponReloaderDefault.SetLoadedAmmo (ItemDefinition ammo, System.Int32 amount) [0x00025] in <6a60b9ca103c465e892b68045875a7d2>:0
at (wrapper dynamic-method) WeaponReloaderDefault.DMD<WeaponReloaderDefault::LoadAmmo>(WeaponReloaderDefault,InventoryBase,ItemDefinition,int)
at WeaponReloaderDefault.LoadAmmo (ItemDefinition ammo, System.Int32 amountToLoad) [0x00007] in <6a60b9ca103c465e892b68045875a7d2>:0
at WeaponReloaderDefault.OnReloadFinished () [0x00036] in <6a60b9ca103c465e892b68045875a7d2>:0
at WeaponReloader.UpdateReload (System.Single deltaTime, System.Int32 autoReloadAmmoAmount) [0x00037] in <6a60b9ca103c465e892b68045875a7d2>:0
at WeaponReloaderDefault.Update () [0x00006] in <6a60b9ca103c465e892b68045875a7d2>:0
SGAMEZ 24 Jun, 2023 @ 12:54pm 
how would i give a log?
SGAMEZ 24 Jun, 2023 @ 12:52pm 
mod broken with Tesla update. the gun shoot. Ammo turned to air with makes no sound. this worked day before update since i played the day before update and all was working fine :)