Tabletop Simulator

Tabletop Simulator

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D&D5e:Dark Widow Inn
   
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18.999 MB
8 Sep, 2021 @ 11:18am
17 May, 2023 @ 10:41am
4 Change Notes ( view )

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D&D5e:Dark Widow Inn

Description
This is a Adventure set in a run down Inn, near the town of Longsaddle.
Will the Group solve the puzzle and come out on top?



****NOTE: This uses memory bags so get used to how they work before running the adventure also how the initiative Tracker works (I have already set it up so you just need to flip them over when needed).

I have done some rough notes on how the adventure should run, but this is poorly written because im Dyslexic, if you want to rewrite it and present it better then please feel free and if you like i can upload it to this mod. The .doc file to edit can be found here:-
http://net-clan.com/PDFS/DnD5e/AdventureDarkWidow/DarkWidowInnAdventure-Draft.docx



This was made using my default D&D5e Table found here:- https://steamproxy.net/sharedfiles/filedetails/?id=2317145822

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Hope you enjoy :-)
If you do: please Rate, Subscribe and maybe even add to Favourites. It really helps me out and inspires me to carry on!


If you enjoy my work and want to help me continue updating and adding more mods, consider buying me a Coffee or a slice of pizza so I can carry on updating and adding new content. Anything would be greatly appreciated, but of course there is zero obligation.

Please note this donation is for the 3D tiles I created, the time I spent collecting and backing up 1000's of different resources from other very talented creators (roughly 1000+ hours so far) and Backing it all upto my website which i Pay for..
I have done this so that people have a reliable source for the future to create their own content and not worry about items "breaking" in the future and breaking their own workshop creations.
[www.paypal.com]

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DM Tools - Note: Some are in the DM Tool kit Box in the hidden zone
3x Hidden DM zones to hide nice surprises for your players (you need to be Black/GM Colour to see in these zones) :-)
Custom DM Screen made to look like a Castle.
Dungeon Building Kit:-
  • 3D wall and floor corridors
  • Buildings
  • Hills/Trees/Plants
  • Outdoor Decorations
  • Interior Decorations
  • Creepy Items (Cobwebs, Skeletons, Torture equipment etc)
  • Seige Weapons
  • Vehicles
  • Animals
  • Special Effects
Initiative Tracker: (This can be Pre organised, to save hours of in game time, Just flip the tokens over when they join a fight, Initiative and HP ready to go, Honestly Amazing!)
Background/RoomChanger: Allowing you to change the Environment/3d Room/Background to 4 styles:- 1 Cathedral, 2 Graveyard, 3 Stone Cellar, 4 Wood Cabin.
Light Controller: Allows you to change the room brightness, to help set the mood.
Health Bar Injectors and Tracker: You can add Health bars above Models heads and keep track (This is kind of replaced by the Initive Tracker
Projector: This allows you to project a token image on to players screen.
All Monster cards:
Monster Figures: Some i have added Basic stats and Attack details to.
NPC Figures:

Player Tools
Large choice of Hero Figures (High Quality)
Character Sheets (Fully editable with "accidentally deletion" protection)
All Class Feats and Spell
Different Dice choices

Known issues
Table Area: Because the table is so large it struggles at the ends of the Table... Especially the GM section, if you have issues moving/using items in that area use your Scroll wheel to zoom in and then things should work as you want.
Stage: Hidden Areas can now be stored in the bag BUT throw an Error message to the Host (only the host i believe), but it still works.

Any other issues please let me know.