Sid Meier's Civilization VI

Sid Meier's Civilization VI

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The Inazuma civilization led by KamisatoAyaka and KujouSara
   
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144.876 MB
1 Sep, 2021 @ 5:41pm
10 Aug, 2022 @ 8:17pm
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The Inazuma civilization led by KamisatoAyaka and KujouSara

Description
(The Inazuma civilization led by KamisatoAyaka and KujouSara .includes 4 characteristic areas, 2 characteristic unit, and 2 characteristic improvement)

(Warning: This mod includes but is not limited to the following potentially uncomfortable content-embarrassing enough to make people cut out the leader text of the three rooms and two halls, and because of personal technical conditions, which are crappy and crude art resources)


MOD description:


Special abilities of civilization:
Eye Hunting Order: All cities-1 Amenities.If you enter the dark age,-2 Amenities again. +2 great prophet points per round. Missionaries and apostles from other civilizations cannot enter your territory.

UD:

Tennrybugyou: a characteristic area. Replace barracks. +30% productivity when the city produces land melee units. Obtain +3 adjacent productivity bonus from adjacent Shabugyou and Kanjyoubugyou, and +6 adjacent productivity bonus from adjacent Bakufu. After unlocking the "feudalism" municipal administration, the productivity of the city is +20%. After unlocking the "The Divine Right", the city will get another same unit every time it produces a land melee unit.

Shabugyou: a characteristic area. Replace the theater square. City +30% development speed. +30% productivity when the city produces builders. Obtain +3 adjacent culture bonus from the neighboring Tennrybugyou and Kanjyoubugyou, and +6 adjacent culture bonus from the adjacent Bakufu. After unlocking the "Enlightenment" municipal administration, the city +20% culture. After unlocking the "guild" municipal administration, the city will get another builder for every builder produced.

Kannjyoubugyou: a characteristic area. Alternative business center. +1 trade capacity for the city. Obtain +3 adjacent gold coin bonuses from the adjacent Tennrybugyou and Shabugyou, and +6 adjacent gold coin bonuses from the adjacent Bakufu. After unlocking "Merchantism" municipal administration, the city +20% gold coins. After unlocking "Explore" municipal administration, +1 trade capacity for the city.

Bakufu: a characteristic area. Replace the municipal square. The loyalty of cities within 6 cells is fixed at 100%. +1 Governor point.

Leader:
Kamisato Ayaka

Special abilities of leaders

The Princess Shirasagi of the Shabugyou: "None may deflect a swing that has been practiced a thousand times."
Each regime gets an extra Economics slot and Wildcard slot.

Leader characteristics improvement

Komore Teahouse: Unlock builders to build characteristic buildings Komore Teahouse's ability.Unlock from tech “Irrigation”,+1 housing,+1 gold,+2 culture.After unlocking civic “Mercantilism” +2 gold,After unlocking civic “Diplomatic service” +2 culture.After unlocking civic “Theology” ,if the Komore Teahouse adjacent the District holysite,+4 faith.After unlocking civic “Guilds” ,if the Komore Teahouse adjacent the Resource Luxury,+2 gold.after unlocking the civic “Cultural heritage”,+100% tourism provided by culture value.Each city can only build one Komore Teahouse.

Leader characteristic unit

Shabugyou samurai: a medieval characteristic unit pursued by the samurai. Unlocked by "feudalism" municipalities, land melee units with higher mobility (4) and lower production costs (100). Iron is needed for production.

LeaderAgenda:

Cultural man: I like a civilization with a high level of education and dislike a civilization with a low level of education. (I didn’t set it up. I thought about the agenda for a long time and didn’t figure out how to make his text variable work properly, so I just chose a similar one.)

(If you don’t count the previous one, this may be the first mod that I have successfully launched. Maybe I will consider adding new leaders and several matching city states or governors to the mod later, probably?)

Known problem: There will be text conflicts in some places with the last shoddy mod. So if you downloaded my last work before, you know, see you in the trash can.

Special thanks: Hemmelfort's tutorials and the advice of many predecessors of the mod group

Art resource borrowing table: All art resources are from Genshin actual machine screenshot Genshin’s official website: https://ys.mihoyo.com/
(Such as intrusion and deletion)

2021911 update
Added a new leader, a new unit exclusive to the leader, and a new feature improvement exclusive to the leader

Fixed some text errors in this mod

"Eye Hunting Order": The debuff of the habitability has been changed from -2 to -1, and an additional -2 habitability has been added after entering the dark age.

"Komore Teahouse": Added a parameter to provide tourism performance after unlocking a specific municipality.

"Shabugyou samurai": Now it can be upgraded to line infantry.

Update art: updated the leader's diplomatic texture and now it's clearer. The new civilization icon has been updated.


Leader
KujouSara

Leader's special ability
General Tengu: "The duty of a tengu warrior is to watch over the mountains and forests, while that of the Kujou Clan is to guard Inazuma. These two are of the same ilk."
Each regime gets an extra Economics slot.+10 attack power when fighting against barbarians.After unlocking the Civic “Theology”, the city can use the faith to buy land units.

Leader characteristics improvement
Kujou Encampment:
Unlock builders to build characteristic buildings Kujou Encampment's ability.Unlock from Civic “Defensive tactics”,+1 culture、+2 faith。Stationed unit +10 defense,Automatically enter the stationed state and get the stationing bonus for two rounds (regardless of whether they have acted this round or not)。Can be built on a neutral cell.
+2 faith after unlocking the civic “Reformed Church” 、+2 culture after unlocking the “Cultural Heritage”.If adjacent Holysite,+2 faith.after unlocking the “The Flight”,+50% tourism provided by faith value."/>

Leader characteristic unit

Kamuijima Cannon:
A characteristic siege unit in industrial age.Although it is expensive and not easy to move, its power and range are unparalleled.Cannot attack and move in the same round, unless they have been upgraded and strengthened by the “expert group”. Can only be purchased with faith value.
Combat: 60
Bombard Attack Power: 90
BaseSightRange: 4
Range: 3
Moves: 1
Maintenance gold: 10
Cost: 1500
Upgradeable Unit: Rocket Artillery

Leadership agenda: stand army (standing army, as for what effect I forgot)

2021914 update

Art: New civilization icons have been updated, alternative colors have been added, and other colors can now be selected. (I didn’t understand XD before)

Parameters: Fixed the stacking of culture, productivity, and gold percentage provided by District. Fixed a situation where the Bakufu could not provide Governor Points as described.
100 Comments
澀草莓🍓 1 Feb @ 10:47pm 
“眼狩令”对与稻妻交战文明的宗教单位有效吗?
Ciallo~(∠・ω< )⌒☆  [author] 15 Apr, 2023 @ 2:56am 
@TsundereOperator One of my friends has made one

https://steamproxy.net/sharedfiles/filedetails/?id=2919148848
TsundereOperator 12 Apr, 2023 @ 10:48pm 
Any chance of getting Raiden Shogun added to this?
Selisi 28 Dec, 2022 @ 10:58pm 
大大感觉神里bgm用白鹭归庭 寒椿吹雪更有感觉哦
Selisi 28 Dec, 2022 @ 10:53pm 
@诺瓦露 懂了,应该是的,因为加成高,突然科技居然高过文化,吓了一跳:cinnamon2:
Ciallo~(∠・ω< )⌒☆  [author] 25 Dec, 2022 @ 5:53am 
@Selisi 而且有没有可能 是你点了自由探索着力点
Ciallo~(∠・ω< )⌒☆  [author] 25 Dec, 2022 @ 5:51am 
@Selisi 没有这种魔法 我没有这种功能
Selisi 24 Dec, 2022 @ 10:28pm 
神里好强啊,细看一下,发现根本没必要建设学院,勘定奉行是造金币的,但是却制造等量的科研,离谱啊,大大可以再mod里面注明出来,免得大家开新档
Ciallo~(∠・ω< )⌒☆  [author] 10 Aug, 2022 @ 10:04pm 
@XiayuFather :steamsad:这个有可能是我今天更新了工程的原因
XiayuFather 10 Aug, 2022 @ 9:00pm 
我也是旧档打不开了,昨天还能玩行业与公司模式加和而不同mod,今天旧档就打不开了