RimWorld

RimWorld

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Hotel Management
   
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10.966 KB
28 Aug, 2021 @ 11:07am
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Hotel Management

Description
The three of you land on a strange planet ready to set up an inn for other weary travelers. Can you keep your colony running while making all of your guests happy? Requires the Hospitality mod, Gastronomy is also recommended to really get the most out of it.

Your faction will be a New Arrivals.
Start with 3 people, chosen from 8.
Non-player characters have a 50% chance to have their recreation set between 10% and 30%.

Incident created:
-Visitor group
-Visitor group max

Start with:
-Silver x800
-Packaged survival meal x50
-Medicine x30
-Component x30
-Bolt-action rifle
-Revolver
-Plasteel knife
-Flak pants
-Flak vest
-Plasteel flak helmet
-Labrador retriever x1
-Steel x450
-Wood x300

Map is scattered with:
-Ship chunk x3
-Steel x720
-Packaged survival meal x10
3 Comments
AStarryColdNightWalk 5 Apr, 2023 @ 10:21am 
Great scenario :)
tbelladona  [author] 23 Sep, 2021 @ 11:19pm 
I really like the hospitality mod and wanted a different sort of difficulty than my colony being pounded by raiders all of the time. When I saw the option to increase how often guests came and what it took to make them happy it sounded perfect. I've played with this for a bit in my own personal game, and decided to share it when my rinworld group kept saying they go into dev mode a lot to spawn visitors.
333buttercup 20 Sep, 2021 @ 8:48pm 
What inspired you to create this scenario?