RimWorld
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Food Is Food
   
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Mod, 1.3
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投稿日
100.972 KB
2021年8月27日 13時41分
1 項目の変更履歴 ( 表示 )
このアイテムを使用するには、 DLC が必要です。

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Food Is Food

解説
This mod adds "don't care" precepts for both fungus and insect meat, that offer no positive or negative mood from eating the respective food.
13 件のコメント
ladyofthecastle 2023年9月29日 14時25分 
thank you, i have been looking for a mod like this forever. Can we please get a 1.4 update?
Psyckosama 2022年11月4日 17時23分 
All this seems to need for an update is a 1.4 tag in the About.xml.
hypopyon 2022年11月3日 12時53分 
Please update for 1.4! I would love to have this mod with my tunneler colony.
Psyckosama 2022年10月25日 17時33分 
1.4?
shevekman 2021年10月17日 11時52分 
@Windchime possible bug report - perhaps it's an issue with my LO - I'm only able to adjust the fungus precept, not the insect meat one. Either way, thanks for the mod! I mostly use it for the fungus precept, so works great for me.
A Furry Git 2021年9月4日 16時35分 
I was actually considering requesting a trait that did the same thing. "Adventurous Palate"

CHARNAME has always been an adventurous eater. The odd textures of insect meat don't phase them, and they don't care what kind of plants they eat.
The Gaming Archaeologist 2021年9月1日 16時33分 
finally! I thought it was stupid to have either love or hate. Especially considering it's a survivalist situation for all these characters. Especially classic version where you've crashed on this planet and have to start up new to craft a ship and fly off.
r3xm0rt1s 2021年8月31日 9時55分 
@NovaMosh Not caring about nutrient paste is vanilla content, though it requires Ideology.
NovaMosh 2021年8月29日 15時20分 
Any chance you could add nutrient paste as an option for "don't care" as well?
Deadcurze 2021年8月29日 1時56分 
Finally my colonists can have no strong feelings one way or the other about every food.