RimWorld
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Food Is Food
   
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Mod, 1.3
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27 aout 2021 à 13h41
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Food Is Food

Description
This mod adds "don't care" precepts for both fungus and insect meat, that offer no positive or negative mood from eating the respective food.
13 commentaires
ladyofthecastle 29 sept. 2023 à 14h25 
thank you, i have been looking for a mod like this forever. Can we please get a 1.4 update?
Psyckosama 4 nov. 2022 à 17h23 
All this seems to need for an update is a 1.4 tag in the About.xml.
hypopyon 3 nov. 2022 à 12h53 
Please update for 1.4! I would love to have this mod with my tunneler colony.
Psyckosama 25 oct. 2022 à 17h33 
1.4?
shevekman 17 oct. 2021 à 11h52 
@Windchime possible bug report - perhaps it's an issue with my LO - I'm only able to adjust the fungus precept, not the insect meat one. Either way, thanks for the mod! I mostly use it for the fungus precept, so works great for me.
A Furry Git 4 sept. 2021 à 16h35 
I was actually considering requesting a trait that did the same thing. "Adventurous Palate"

CHARNAME has always been an adventurous eater. The odd textures of insect meat don't phase them, and they don't care what kind of plants they eat.
The Gaming Archaeologist 1 sept. 2021 à 16h33 
finally! I thought it was stupid to have either love or hate. Especially considering it's a survivalist situation for all these characters. Especially classic version where you've crashed on this planet and have to start up new to craft a ship and fly off.
r3xm0rt1s 31 aout 2021 à 9h55 
@NovaMosh Not caring about nutrient paste is vanilla content, though it requires Ideology.
NovaMosh 29 aout 2021 à 15h20 
Any chance you could add nutrient paste as an option for "don't care" as well?
Deadcurze 29 aout 2021 à 1h56 
Finally my colonists can have no strong feelings one way or the other about every food.