RimWorld
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Choose Biome Commonality
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Mod, 1.3, 1.4, 1.5
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262.652 KB
23 AGO 2021 a las 6:04
19 MAR a las 14:30
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Choose Biome Commonality

En 1 colección creada por Mlie
Developed by me
102 artículos
Descripción


Lets you modify the commonality of biomes at world-generation.
Should work on all biomes, vanilla and modded.

Biome Commonality = how common each biome is.

[dsc.gg]
[github.com]



Since modding is just a hobby for me I expect no donations to keep modding. If you still want to show your support you can gift me anything from my Wishlist or buy me a cup of tea.

[ko-fi.com]




  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods


106 comentarios
gRaveyard 6 AGO a las 1:54 
gotcha, thanks
Mlie  [autor] 6 AGO a las 1:11 
@gRaveyard This has nothing to to with this mod. This mod only ables you to modify the commonality-value of each biome. If another mod has custom code for their biomes this mod will not affect them and you should report errors regarding their biomes on their respective mod-pages.
gRaveyard 6 AGO a las 1:04 
I have the same issue as @de_BearN
Wherever Ice Sheet would touch on another biome (some seem fine, some are not), I get the equivalent of the ERROR texture glitch on the world map.

I do, however, think that there may be some deeper issues - I'm always missing a lot of the biomes that should be existing, and I think they're all being replaced with basic Core biomes to keep things from crashing. I do not know how much of that is the biome mods, and how much of that is this mod.
de_BearN 17 JUL a las 8:28 
I think it this mod isn't compatible with ReGrowth, by decreasing biomes near the icesheets that have mountains the game tries to generate Icesheet\SmallHills and Icesheet\LargeHills and the game doesn't have those files so they add missing textures in it's place, i can't precisely figure out what mod does this, i think it's regrowth because removing "fixes it" but it could be other biome mods , clearly this mod isn't a problem by itself, but it and this other mod, they are incompatible, don't know if you can do anything about it, i'll have to figure out what biome mods i have to test this, 600+ mods and 300 seconds startup doesn't help lmao
Mlie  [autor] 10 JUN a las 22:26 
@Chesse5552024 It works with any biomes base commonality. However, mods can have custom code that override it.
Chesse5552024 10 JUN a las 17:45 
Does work with regrowth.
Mlie  [autor] 29 ENE a las 4:08 
@Rudi Gauss Yes, that mod does a similar thing
Rudi Gauss 29 ENE a las 4:02 
i was thinking about "ReGrowth: Expanded World Generation (Continued)"
Jin 26 ENE a las 1:17 
Yeah it's probably a problem on their side, it does the same thing when you change the probability in alpha biomes' settings.
Mlie  [autor] 24 ENE a las 22:05 
@Jin They may have a very small range defined to is as it obviusly have similar requirements as the arid shrublands. Its not an incompatibility however