RimWorld
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Choose Biome Commonality
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Mod, 1.3, 1.4, 1.5
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23 ago. 2021 às 6:04
19 de mar. às 14:30
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Choose Biome Commonality

Numa coleção por Mlie
Developed by me
95 itens
Descrição


Lets you modify the commonality of biomes at world-generation.
Should work on all biomes, vanilla and modded.

Biome Commonality = how common each biome is.

[dsc.gg]
[github.com]



Since modding is just a hobby for me I expect no donations to keep modding. If you still want to show your support you can gift me anything from my Wishlist or buy me a cup of tea.

[ko-fi.com]




  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods


102 comentários
Mlie  [autor] 10 de jun. às 22:26 
@Chesse5552024 It works with any biomes base commonality. However, mods can have custom code that override it.
Chesse5552024 10 de jun. às 17:45 
Does work with regrowth.
Mlie  [autor] 29 de jan. às 4:08 
@Rudi Gauss Yes, that mod does a similar thing
Rudi Gauss 29 de jan. às 4:02 
i was thinking about "ReGrowth: Expanded World Generation (Continued)"
Jin 26 de jan. às 1:17 
Yeah it's probably a problem on their side, it does the same thing when you change the probability in alpha biomes' settings.
Mlie  [autor] 24 de jan. às 22:05 
@Jin They may have a very small range defined to is as it obviusly have similar requirements as the arid shrublands. Its not an incompatibility however
Jin 24 de jan. às 19:10 
Also checked the log and there doesn't seem to be any errors.
Jin 24 de jan. às 19:08 
Not sure if this mod is incompatible with alpha biomes, wanted to play in a gallatross graveyard and decreasing the commonality under 100% causes the biome to not spawn and increasing it to just 101% causes all the arid shrubland to be turned into graveyards.
Mlie  [autor] 20 dez. 2023 às 7:54 
@Rudi Gauss I made this from scratch, but perhaps there were such a mod published previously
Rudi Gauss 20 dez. 2023 às 7:33 
am i losing it, or did this mod replace a different mod, where you could choose biome commonality?