Sid Meier's Civilization VI

Sid Meier's Civilization VI

129 ratings
Genshin Impact mod - Sucrose
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
615.761 MB
21 Aug, 2021 @ 4:18pm
7 Sep, 2021 @ 6:54am
9 Change Notes ( view )

Subscribe to download
Genshin Impact mod - Sucrose

Description
A mod for Sucrose made by a mod rookie, during play, you'll play the role of Sucrose, competing with other Leaders on behalf of Alchemists of Mondstadt.

Civilization and leader traits

Alchemical Research:Sucrose's Laboratory and Bio Alchemical Experiment can provide Research Point, which can be used to do some special projects(up to 6, need campus and specific tech) to get buffs.
Hard-working Alchemistress:"All day long, you have nothing to research, and nothing to question. That's not rest, it's torture!"After acquiring technology "Writing", all cities without campus get -4 Amenities. The speed of producing campus is increased by 100%, and the great scientist point is increased by 15%. Can do Bio Alchemical Experiment after having campus.

Unique units, buildings and districts

Units

Wind Spirit: A weak Wind Spirit, replaces scout, can be captured and becomes scout after being captured. Moves fast and has 1 build charge, can harvest resources or fix improvements.
Bio-Alchemists: Alchemists attracted by Sucrose's Research, replaces Naturalists, unlocked by technology chemistry and can be produced by Production.

Buildings

Sucrose's Laboratory: Sucrose' Laboratory, replaces library, provides extra +2 [ICON_Production] production and +2 [ICON_Food] food, and +4 appeal for all plots of the city.
Anemo Hypothesis: Stable Anemo Hypothesis created by Sucrose, provides +5 [ICON_Production] production.

Districts

Campus: The place where Alchemists in Mondstadt learn Alchemy, provides 1 more science per each adjacent mountain plot compared to normal campus.

Projects

Bio-Alchemical Experiment: A trivial Bio-Alchemical Experiment, works like project Campus Research Grants, provides additional 10 research points once finished.

Clustered Vacuum Field: Once finished, Wind Spirits can spend their charge to pay 15% of the [ICON_Production] Production cost for Ancient and Classical wonders.

Beth: Unbound Form: Once finished, all land combat units can gain +5 strength permanently.

Flawless Alchemistress: Once finished, all cities provides +15% more science.

Alchemania: Once finished, all cities have additional +2 food and +2 Production.

Caution: Standard Flask: Once finished, all Anemo Hypothesis can provide 12 power from renewable resources for their own cities.

Chaotic Entropy: Once finished, add 2 Thermonuclear Device to Inventory immediately.

Cautions

1)This mod contains bgm from Genshin Impact, however, it could be interrupted in several occasions.

Thanks

thanks to Hemmelfort for his tutorial videos on bilibili
thanks to Kevin Liu for his mods, which motivates me to make my own mod
thanks to Kevin Liu again, for his help on bgm of this mod

Upgrades
2021.8.25: Localization text in English
2021.9.7: Change on the trait "Hard-working Alchemistress"
36 Comments
7 Dec, 2022 @ 6:32pm 
你是真gs啊,我用了三个小时来验证这个mod不能和朋友一起联机,一联机就炸房:steamfacepalm:
UzukiShimamura卯月 7 Nov, 2022 @ 12:22am 
此mod存在数据库错误,还请作者予以修复:
DistrictReplaces表被填入了两次相同的条目。两处均位于Districts.xml。
IthildinX 24 Oct, 2022 @ 8:57am 
特色戰略資源不要掛TAG給他好像踩蘑菇比較不會亂給

這段拔掉
<TypeTags>
<Row Type="RESOURCE_RESEARCH_POINT" Tag="CLASS_SCIENCE"/>
</TypeTags>
17 Mar, 2022 @ 10:04pm 
有学院后能加宜居就更好了awa
木讷 13 Feb, 2022 @ 7:22am 
挺快乐的,科技胜利杠杠的,但是感觉有点小bug,就那个生物炼金试验,说是和学院研究补助金一样,但是实际做完后科技值没有提升,只给了十点研究点数,而且我还不晓得那个研究点数有啥用,希望研究点数可以改成百分比提升研究速度,或者一种新货币直接买东西:steamhappy:
星野jiojio炫我嘴里 9 Dec, 2021 @ 5:07pm 
@Lunatic 刚刚开了一把,一个很挫败的事情,我巴西连踩了三个蘑菇都是给的研究点数。心态小崩,真的。可以修改一下让其他领袖不能获得研究点数吗?或者研究点数无法通过踩蘑菇获取也行。
察岁时于天道 30 Oct, 2021 @ 11:44am 
好厉害,砂糖真爱粉
Lunatic  [author] 4 Oct, 2021 @ 1:33am 
@妖丶灵 就是一个建筑嘛,+12可再生的电力,+5生产力,没什么特别的效果
Lunatic  [author] 4 Oct, 2021 @ 1:32am 
@起个名字好难 感觉也有点难解决QAQ 我想想办法吧:steamsad:
妖丶灵 1 Oct, 2021 @ 9:17am 
想问下无相之风是什么?没玩明白