RimWorld

RimWorld

58 ratings
Comments and No Signs
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Mod, 1.2, 1.3, 1.4
File Size
Posted
Updated
805.052 KB
21 Aug, 2021 @ 12:02am
8 Oct, 2022 @ 11:13pm
8 Change Notes ( view )

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Comments and No Signs

In 2 collections by Dark
Dark's Mods
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Mods I like a lot
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Description
Fork of my Signs mod but with only Comments and no Signs.
Have you ever spent an hour planning out every detail of your dream mountain base, only to forget what that big rectangle was supposed to be? Have you ever wanted to memorialize a story that happened in your colony?

This mod adds functional comments with custom text. Signs can have any text you want and (by default) display a label on the map with the text you enter (Can be set to only show the label when the sign is selected). Useful for both practical purposes such as planning ahead, but also fun for roleplaying. Write epitaphs for your favorite colonists or inspiring verses to keep your colonists motivated to work.

Every sign added by this mod can have any text you want saved to it and it will display that text as a label on the map. You are also able to cycle the font size between 3 options, as well as set any color you want for each sign's label.

Comments are special buildings that cost nothing and place instantly, but even more importantly have some special Harmony patches that allow them to be placed on top of anything, including other buildings, natural walls, and even undiscovered/fogged areas. This version of the mod is only Comments.

Compatibility

  • I anticipate no compatibility issues with other mods at all. Please let me know if you encounter any and I will look into it.
  • Not compatible with the Signs version
Existing Saves
There should be no issues at all with adding to an ongoing save. There may be some minor errors related to vanilla buildings with sign functionality added that do not have any sign content in the save, but they should not cause any problems if that even happens at all.
Of course, never remove from an ongoing save. You might not break everything, but why risk it?

Comments
The core vision of this mod was always the Comment sign, which is a special type of sign that places instantly and at no cost, plus it can be placed anywhere you want, including over buildings or undiscovered parts of the map (Such as the interior of a mountain).




Source

https://github.com/JTJutajoh/RimWorld.CommentsAndNoSigns

My other mods

Check out my other mod if you like this one. You'll probably like it too.

16 Comments
Derko 29 Jun @ 12:56pm 
Hi, i would like to try to recompile the mod for the 1.5 but where can i get the 0DarkColourPicker_Forked source ?
Giggles 11 May @ 2:16pm 
Love this mod Dark, really helps me plan my builds when I can leave little notes to myself IN GAME. Really hope you find more success with this mod.
Dark  [author] 14 Mar @ 7:55pm 
Mirroring what I said on the base Signs mod's comments: I've looked into updating this for RimWorld 1.5 and would like to do so, but it will take some work on the code. If I'm going to put in that work, I'd like to take time to overhaul the whole mod, as I agree with the comments below that I made it in a somewhat janky way and I would like to redo it better.

As I said in the comments of the Signs mod, I may choose to retire this mod and instead make a "Comments 2" mod (which would be more independent of the Signs mod and not be compatible with this mod). Unless and until that happens, I will not be updating for RimWorld 1.5.
Amroth 26 Feb @ 4:42am 
This mod is done in a very shoddy way, no offense. Even though signs are removed, there's still an overlay button for them that you can't disable.

Neither is it possible to disable the bubbles under the text, even though they're not there in the screenshots.
Arylice 30 Jun, 2023 @ 11:07am 
Is there a way to have only the text and not the bubbles (...) ?
IamWatro 3 Jun, 2023 @ 4:58pm 
As someone who never plans builds, even when having planning mods installed. Thank you from past me and present me for leaving sticky notes ^_^
Dark  [author] 8 Oct, 2022 @ 11:13pm 
Mod has been tentatively updated to support the 1.4 beta.
Dark  [author] 6 Mar, 2022 @ 11:58pm 
Apologies for how long it took, but the below mentioned bug should be fixed in the update I just pushed.
nikos 16 Jan, 2022 @ 2:24pm 
@Korby
@Guccio
Reported this ages ago on the original version. it should be a simple fix, idk why they aren't fixing it...
Korby 1 Dec, 2021 @ 5:34pm 
I'm having the same issue as Guccio describes where the menus all vanish when that toggle button is clicked.