Barotrauma

Barotrauma

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Barotraumatic Xanmonsters1 Fixes (DEPRECATED)
   
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29.107 MB
18 Aug, 2021 @ 1:30pm
26 Aug, 2023 @ 12:36pm
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Barotraumatic Xanmonsters1 Fixes (DEPRECATED)

Description
MEANT FOR BAROTRAUMATIC! CAN BE USED FOR SPAWNER PURPOSES.

BaroTraumatic: https://steamproxy.net/sharedfiles/filedetails/?id=2518816103

These are my collection of bugfixes and and tweaking for creatures modpacks that I find either broken or have been abandoned by the previous owners.

IMPORTANT NOTE: Do NOT use with original mod. May over write my changes.

Attention!

The Barotraumatic Super Pack has now been finished! Only activate this mod and Huskmod if your planning on using all the creature mods in your campaign server. If you don't plan on using all the creatures fixes then DO NOT use this super pack!

https://steamproxy.net/sharedfiles/filedetails/?edit=true&id=2831987252

CREATURES INCLUDED IN THIS MODPACK ARE:
Bomber
Carrier leviathan
CoelanthRe
Crawler crablet
Crawler jumplet
Endwormre
Helmet crablet
Helmet jumplet
Husk Brood Emperor
Husk hammerhead spawn
Husk Infector
Husk slasher
Juggernaut
Paralyser

Join main discord for update logs!
51 Comments
Kreepy 21 Nov, 2022 @ 6:12am 
Ayo, two suggestions here:

1. If possible, give the endworm re and husk brood emperor faster anims, they often bug when hitting the submarine because of their extremely slow anims, specially the endworm re, which also should have a better skeleton

2. Add the husk broodmother and husk hammerhead crablets
Lurivar 15 Sep, 2022 @ 4:57pm 
Yup, they are visible now, though for some reason I have this new error instead: https://i.imgur.com/YSMtkzA.png

I'm not sure why, as they do make sounds and I didn't have this when I made a quick fix for myself (but I just copy pasted the Juggernaut folder in a new "XanmonsterCreatures" one so the path would be correct, I didn't actually change the path like you did so maybe that's why ?)
mikehagen22  [author] 15 Sep, 2022 @ 1:51pm 
actually wait, I've updated the mod again now check
Lurivar 15 Sep, 2022 @ 1:34pm 
What? How would it fix itself ? I've had invisible Juggernauts in my games, and unless I use the master pack with all the creatures I don't want or I make a fix myself to have the sprite at the right path I don't see how it could be fixed ?
mikehagen22  [author] 15 Sep, 2022 @ 1:25pm 
Literally doesn't need a fix since the bug fixes itself in game :steamfacepalm:
Lurivar 15 Sep, 2022 @ 4:06am 
I'm not interested in all the new creatures from the other packs unfortunately. But it's alright, I'll just make a fix for my friends and I until this pack is updated.
MasonMachineGuns 14 Sep, 2022 @ 5:11pm 
we are aware please use the master pack at this time instead of this pack
Lurivar 14 Sep, 2022 @ 4:43pm 
Nevermind, the sprite is there but the game is not looking at the right place. It searches for the sprite in "Characters/XanmonsterCreatures/Juggernaut/huskhuggernaut.png" while the sprite is in "Characters/Juggernaut/huskhuggernaut.png" (so there's a "XanmonsterCreatures" too much in the path)
Lurivar 14 Sep, 2022 @ 4:39pm 
Can confirm, the husk Juggernaut is not visible. It seems its sprite is missing from the mod, as I get this error from the debug console : Sprite "C:/Users/MyUser/AppData/Local/Daedealic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2578603516/Characters/XanmonsterCreatures/Juggernaut/huskhuggernaut.png" not found
CammyShark 28 Aug, 2022 @ 12:36pm 
juggernaut still not visible