RimWorld

RimWorld

58 ratings
Research Spot
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Mod, 1.1, 1.2, 1.3
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46.780 KB
13 Aug, 2021 @ 9:26pm
13 Aug, 2021 @ 9:51pm
2 Change Notes ( view )

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Research Spot

Description
A super lightweight mod I whipped up for myself for roleplay purposes. It researches at a ridiculously low default rate of 30%, but it takes up 1 tile and 1 interaction spot of space total and doesn't cost anything. Great for if you want to drag out neolithic playthroughs and/or feel like the default research table seems a little anachronistic for tribals.

Honestly so lightweight I'm not sure why I haven't been able to find this mod elsewhere on the workshop.
18 Comments
Psyckosama 23 Dec, 2022 @ 11:46pm 
1.4?
Vakaria 29 Nov, 2022 @ 11:25pm 
Please update for version 1.4. Thank you!
HIVEMIND 20 Nov, 2022 @ 7:33am 
wake up samurai
Sir Catface 12 Oct, 2022 @ 8:05pm 
you need to add this line of code to the def:
<artificialForMeditationPurposes>false</artificialForMeditationPurposes>
Nooberson 13 Sep, 2022 @ 2:32am 
yeah i feel like rimworld should add a thinking spot. it would be smart
Raven 5 Apr, 2022 @ 2:46pm 
Hi, can i unlock the proper research table later?
ShiningKakera  [author] 27 Feb, 2022 @ 4:06pm 
Nope, but it's not too difficult to edit the mod to make it whatever you want.
Morcalvin 26 Feb, 2022 @ 4:07pm 
Is the research rate adjustable?
Jordan Davis 7 Feb, 2022 @ 7:58pm 
the picture looks so cool and its perfect way to picture the mod