tModLoader

tModLoader

73 ratings
NPC Name Display
   
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Mod Features: Visual Tweaks
Mod Side: Both
tModLoader Version: 1.4.3, 1.4.4
Language: English
File Size
Posted
Updated
77.311 KB
4 Aug, 2021 @ 1:01am
12 Nov, 2023 @ 11:35pm
5 Change Notes ( view )

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NPC Name Display

Description
NPC Name Display is a lightweight mod that simply shows NPC names above them.
It displays names for enemies, town NPCs and critters.
The brightness of the names and the range in which name display can be configured in-game.

Be sure to check out my main work, the Vitality Mod, a somewhat large content mod.

Patch notes:

v1.4.4.9:

- Updated to tModLoader 1.4.4
- Removed the distance config

v1.4.3:

- Added a config to toggle name displaying by distance

- Worm enemies now only show their name above their heads

v1.4.2:

- Added a config to toggle names being affected by light level

v1.4.1:

- Names now react to the light level the NPC is in to make the mod seem not as cheesy
(In other words names are invisible in pitch black areas)

- Enemies now have their actual name
(In other words green slimes no longer displays 'Blue Slime')

- Town NPCs now show only their First name


v1.4:

- Updated to tModLoader 1.4
Originally posted by tModLoader:
Developed By bartuscus
11 Comments
FOCU$$ 27 Mar @ 5:01am 
is there a reason the distance config was removed? if i have hunter potion anyway, why wouldnt i want any enemy to have their name displayed, regardless of distance? cool mod though
ContaRandom🏳️‍🌈 15 Nov, 2023 @ 10:23am 
I never thought this would get updated again, thanks a lot I really liked this
Molten Sh4dow 13 Nov, 2023 @ 6:17am 
thank you for update! love this mod
bootymaster200000000 28 Oct, 2023 @ 2:30pm 
please update bro
Asian Caseoh 10 Dec, 2022 @ 7:55am 
Also in a similar manner to the comment below, I am not actually commenting on this mod, rather I have a question for the Vitality Mod.

Is it possible for you to make this more compatible to the Calamity mod? Specifically boss summon items not being consumable, ranged weapons dealing extra damage when the player is close to the enemy, master mode drops on revengeance mode, or when wings or hooks display its stats?
KoiPond777 28 Jul, 2022 @ 1:39pm 
Not actually commenting on this mod, but Vitality Mod has comments turned off, so I'll leave this here.
On Vitality Mod, if you hold The Relic and have the whip glove accessory on, you will throw two whips occasionally.
Is this a bug or a feature?
Other than that, the mod runs exceptionally well. :steamthumbsup:
md 24 Jul, 2022 @ 3:55pm 
when mining down, the worm as multiple names on it. Not sure if this a bug or intended but it just says like Giant worm like 8 times when it's just 1 worm. Everything else it great though. maybe add a size adjustment for people ? maybe add colors ? idk just ideas unless your intentions not to keep updating it but so far it's cool
LoV ⁧⁧ˢʰᵉᐟʰᵉʳ 23 Jun, 2022 @ 4:40am 
@Devonax™ That'd be a great feature
Devonax 29 Mar, 2022 @ 4:48am 
is it possible to add an option to make the names appear according to distance from player?
so instead of light level you could also choose to disable that and go for a set distance in the options.

This way I could set the distance to "12" and that means the names pop up when they are within 12 blocks from me..

If you can do this, then our community will implement this on our server.
Blackbluue~The Feral Fenrir 5 Aug, 2021 @ 8:25pm 
It's a great mod, but it feels a bit cheaty in dark caves. Basically removes the need for hunter potion